View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023134 | AI War 2 | Bug - Gameplay | Apr 12, 2020 10:41 am | Apr 12, 2020 10:41 am | |
Reporter | GreatYng | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 2.024 UI Focus Hotfix | ||||
Summary | 0023134: Raid Engines trigger and fail to launch because of Outguard presence | ||||
Description | In the save I have attached the Anvil Securities Forcefield frigates are triggering a Raid Engine. If I mod them to have enough health to not die before the countdown finishes then the timer resets and no wave is launched. It would make more sense if the timer counts down to zero and then launches only when confronted by a faction with actual planets to attack. Or in the case of Outguard maybe have them automatically attack player-owned planets. If that is too unfair, then maybe don't have Raid Engines triggered at all by this faction. It's a bit silly to get a warning for a raid that will never happen. | ||||
Tags | No tags attached. | ||||