View Issue Details

IDProjectCategoryLast Update
0002307AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsJan 9, 2011 8:57 pm
ReporterPineappleSam Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version4.064 
Summary0002307: Remove spirecraft shield bearer's weaponry
DescriptionWhen I take a spirecraft shield bearer it isn't due to the firepower it can pour out, but becuase I want a large shield that doesn't affect my attack strength. When fighting battles on my planets I keep accidentally selecting the shield bearers and moving them away from the turret ball they're protecting, or the fortress they hover over, and having them displayed as economic ships would solve this problem.

I think the ship would benefit from being weaponless.
TagsNo tags attached.
Internal Weight

Activities

TechSY730

Jan 8, 2011 10:39 pm

reporter   ~0008017

Last edited: Jan 8, 2011 10:39 pm

Here is a tricky issue. In some cases, players would want them to behave like force-field bearers on steroids, military unit and all. In other cases, players would want them to behave like regular force-fields and not be a military unit. (Though unlike regular FFs, they do not give an attack penalty and have less HP.) I'm not really sure which way I would prefer.

Chris_McElligottPark

Jan 8, 2011 11:28 pm

administrator   ~0008028

Thanks!

Lightbulb

Jan 9, 2011 6:50 am

reporter   ~0008069

Need to update the unit description as the unit is now weaponless.

Chris_McElligottPark

Jan 9, 2011 8:57 pm

administrator   ~0008121

Thanks!

* Fixed the description of the spirecraft shield bearers to reflect the fact that they no longer have guns.

Issue History

Date Modified Username Field Change
Jan 8, 2011 10:33 pm PineappleSam New Issue
Jan 8, 2011 10:39 pm TechSY730 Note Added: 0008017
Jan 8, 2011 10:39 pm TechSY730 Note Edited: 0008017
Jan 8, 2011 10:39 pm TechSY730 Note Edited: 0008017
Jan 8, 2011 11:28 pm Chris_McElligottPark Note Added: 0008028
Jan 8, 2011 11:28 pm Chris_McElligottPark Status new => resolved
Jan 8, 2011 11:28 pm Chris_McElligottPark Fixed in Version => 4.064
Jan 8, 2011 11:28 pm Chris_McElligottPark Resolution open => fixed
Jan 8, 2011 11:28 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 9, 2011 6:50 am Lightbulb Note Added: 0008069
Jan 9, 2011 6:50 am Lightbulb Resolution fixed => reopened
Jan 9, 2011 8:57 pm Chris_McElligottPark Note Added: 0008121
Jan 9, 2011 8:57 pm Chris_McElligottPark Resolution reopened => fixed