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IDProjectCategoryLast Update
0022832AI War 2Gameplay IdeaFeb 24, 2020 9:40 pm
Reportervinco Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version1.332 The Extragalactic War Nears 
Fixed in Version2.001 Expansion 1: The Spire Rises! 
Summary0022832: Add post-chase final wave to spire relic recovery
DescriptionAIWC had a big attack spawned when a player placed a new spire hub, which served as an excellent cap on the recovery challenge. Waves were sent to both the new hub and a few other key targets. Given that the AIW2 implementation has the end of the chase and establishment of the hub as the same event, an instantaneous push on placement might be a bit too heavy handed. I'd suggest that a 1-2 minute timer start counting down (visible to the player) to trigger a wave of about 3x the immediately preceding chase strength targeted at the latest spire hub. After the first, it might not be a bad idea to also trigger a wave at the same strength/time directed at the player homeworld.
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Issue History

Date Modified Username Field Change
Feb 24, 2020 2:10 pm vinco New Issue
Feb 24, 2020 9:40 pm BadgerBadger Assigned To => BadgerBadger
Feb 24, 2020 9:40 pm BadgerBadger Status new => resolved
Feb 24, 2020 9:40 pm BadgerBadger Resolution open => fixed
Feb 24, 2020 9:40 pm BadgerBadger Fixed in Version => 2.001 Expansion 1: The Spire Rises!