View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022663 | AI War 2 | Bug - Gameplay | Jan 18, 2020 6:41 pm | Jun 4, 2022 2:55 am | |
Reporter | ckellsworth | Assigned To | tom.prince | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.304 So You Like Combat Engineers? | ||||
Fixed in Version | 5.017 More Ways To Win | ||||
Summary | 0022663: Forcefield ships are able to push forcefield towers | ||||
Description | I will have to try and record a video of it but at the last game i could not figure out why my forcefield towers were in such bad spots, had to keep destroying and rebuilding them in the correct spot. however in the next game i was playing I witnessed the forcefield ship push ing the AI's forcefield tower around the map. | ||||
Tags | No tags attached. | ||||
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Digging deeper through the issue tracker i found this one, 0021602: Bubble forcefield decollisions away from what it should be protecting , seems related? so its something that is expected? |
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ok more reading & exploring, i guess they are not "turrets" aka un movable, but are ships. will say that is an advanced tactic to use/look out for. |
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This is fixed in svn r17999 so that player forcefields will return to their original location after being displaced by opposing forcefields. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 18, 2020 6:41 pm | ckellsworth | New Issue | |
Jan 19, 2020 1:58 am | ckellsworth | Note Added: 0055658 | |
Jan 19, 2020 1:19 pm | ckellsworth | Note Added: 0055666 | |
Jun 4, 2022 2:55 am | tom.prince | Assigned To | => tom.prince |
Jun 4, 2022 2:55 am | tom.prince | Status | new => resolved |
Jun 4, 2022 2:55 am | tom.prince | Resolution | open => fixed |
Jun 4, 2022 2:55 am | tom.prince | Fixed in Version | => 5.017 More Ways To Win |
Jun 4, 2022 2:55 am | tom.prince | Note Added: 0066927 |