View Issue Details

IDProjectCategoryLast Update
0022662AI War 2SuggestionJan 18, 2020 9:08 am
ReporterAgalyon Assigned To 
Severityminor 
Status newResolutionopen 
Product Version1.304 So You Like Combat Engineers? 
Summary0022662: Difficulty options for Lone wolves/Officer fleets and the like
DescriptionI'd really like to see some more tweaking options similar to AIW1, especially in regards to LW/officers. Something like (Easy) AIP cost, (Medium) high costs, no AIP (Medium 2) no AIP, exo strikes (Hard) AIP + Exo. Or something to that end, you get the idea. The options in AIW1 were always the exemplary "everybody wins" set up, and I miss those fine tuning choices. Thanks!
Tagslonewolf, menu, officer, options, suggestion

Activities

ArnaudB

Jan 18, 2020 7:45 am

manager   ~0055649

One thing that I noticed this morning while modding lobby option (so I don't have to set them up everytime) is that Flagships don't have the stats multipliers options like the rest. Strikcrafts, starships, turrets, AI guardians all have a tab where you can multiply their stats, but not Lone and Officers.

Given the recurring debates on them, maybe the option should be added?

Agalyon

Jan 18, 2020 9:08 am

reporter   ~0055651

That sounds like a great idea actually. I'm always for more options.

Issue History

Date Modified Username Field Change
Jan 18, 2020 5:02 am Agalyon New Issue
Jan 18, 2020 5:04 am Agalyon Tag Attached: suggestion
Jan 18, 2020 5:04 am Agalyon Tag Attached: lonewolf
Jan 18, 2020 5:04 am Agalyon Tag Attached: menu
Jan 18, 2020 5:04 am Agalyon Tag Attached: officer
Jan 18, 2020 5:04 am Agalyon Tag Attached: options
Jan 18, 2020 7:45 am ArnaudB Note Added: 0055649
Jan 18, 2020 9:08 am Agalyon Note Added: 0055651