View Issue Details

IDProjectCategoryLast Update
0022630AI War 2Bug - GameplayJan 15, 2020 3:15 pm
ReporterSigma7 Assigned To 
Severityminor 
Status newResolutionopen 
Product Version1.304 So You Like Combat Engineers? 
Summary0022630: Hacking Coordinator causes doubled exogalactic strike
DescriptionWhen I hack a coordinator, I get two exogalactic strike forces - as if it's calling the resolution function twice. For comparison, hacking a GCA only causes one exogalactic strike force.

Steps to reproduce:
1. (Optional?) Capture a planet with a coordinator
2. Have a fleet commence hacking.
3. Wait for hack to finish. (Attached save is 0000032:0000015 seconds before finish.)

Expected results:
* One exogalactic strike force.

Actual results:
* The messages at the top-right corner show a doubled up strike force, indicating two waves on their way.

Other notes:
* The "About this campaign" only reports one exo-wave, while the debug file reports two.
* In a "control" save with only one AI, the response is also doubled up, thus it's not each AI reacting.
TagsNo tags attached.

Activities

Sigma7

Jan 15, 2020 3:15 pm

reporter  

Scenario 4.zip (460,045 bytes)

Issue History

Date Modified Username Field Change
Jan 15, 2020 3:15 pm Sigma7 New Issue
Jan 15, 2020 3:15 pm Sigma7 File Added: Scenario 4.zip