View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002257 | AI War 1 / Classic | GUI | Jan 5, 2011 7:23 pm | Jan 5, 2011 8:48 pm | |
Reporter | Burnstreet | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 4.060 | ||||
Summary | 0002257: Mouse not captured properly with multiple screens | ||||
Description | When I play with dual screen setup, I can leave the game screen with my mouse while the game is active (in fullscreen). Clicking outside the game then minimizes it. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
Yup, I have multiple screens also, I agree it's really annoying. Unfortunately, the engine doesn't support any better than that at the present time. :/ |
|
Didn't they say that the next stable version of Unity is going to have "proper" multi-screen support? |
|
Did they? I can't always keep track, but that sure would be nice. |
|
Maybe it wasn't proper multi-screen support, but rather single screen support that does not glitch out when there are multiple screens. I have trouble keeping track too. It's hard enough keeping up with your change lists sometimes, because of how fast it grows. :D |
|
Well, either way that would be welcome indeed! |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 5, 2011 7:23 pm | Burnstreet | New Issue | |
Jan 5, 2011 7:24 pm | Chris_McElligottPark | Note Added: 0007548 | |
Jan 5, 2011 7:24 pm | Chris_McElligottPark | Status | new => closed |
Jan 5, 2011 7:24 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 5, 2011 7:24 pm | Chris_McElligottPark | Resolution | open => not fixable |
Jan 5, 2011 8:33 pm | TechSY730 | Note Added: 0007555 | |
Jan 5, 2011 8:39 pm | Chris_McElligottPark | Note Added: 0007556 | |
Jan 5, 2011 8:45 pm | TechSY730 | Note Added: 0007558 | |
Jan 5, 2011 8:48 pm | Chris_McElligottPark | Note Added: 0007560 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |