View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022434 | AI War 2 | Bug - Gameplay | Dec 26, 2019 8:15 pm | Mar 2, 2022 5:10 pm | |
Reporter | Daniexpert | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.025 Hotfix | ||||
Fixed in Version | Beta 3.906 Release Candidate 3 | ||||
Summary | 0022434: AI's special "abilities" activate after passing the AIP threshold, not when reaching it | ||||
Description | I was playing and during a moment in my game, I reached 240 AIP, which is the same value to unlock wormhole invasions. Unfortunately, the invasions remained locked. I guess I would have needed 241 AIP to make it work? | ||||
Tags | No tags attached. | ||||
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This is still a thing today. Given the description, I'd expect those to activate exactly at reaching 140 AIP. |
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Clarified the title |
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The abilities were unlocked, just the UI was incorrect. |
Date Modified | Username | Field | Change |
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Dec 26, 2019 8:15 pm | Daniexpert | New Issue | |
Dec 26, 2019 8:15 pm | Daniexpert | File Added: 2019-12-27 01_23_06-AIWar2.png | |
Feb 28, 2022 1:55 pm | Daniexpert | Note Added: 0064924 | |
Feb 28, 2022 1:55 pm | Daniexpert | File Added: 2022-02-28 19_55_05-AIWar2.png | |
Feb 28, 2022 1:55 pm | Daniexpert | File Added: 2022-02-28 19_54_05-AIWar2.png | |
Feb 28, 2022 1:57 pm | Daniexpert | Summary | Wormhole invasions didn't activate => AI's special "abilities" activate after passing the threshold, not when reaching it |
Feb 28, 2022 1:57 pm | Daniexpert | Summary | AI's special "abilities" activate after passing the threshold, not when reaching it => AI's special "abilities" activate after passing the AIP threshold, not when reaching it |
Feb 28, 2022 1:57 pm | Daniexpert | Note Added: 0064925 | |
Mar 2, 2022 5:10 pm | BadgerBadger | Note Added: 0065036 | |
Mar 2, 2022 5:10 pm | BadgerBadger | Assigned To | => BadgerBadger |
Mar 2, 2022 5:10 pm | BadgerBadger | Status | new => resolved |
Mar 2, 2022 5:10 pm | BadgerBadger | Resolution | open => fixed |
Mar 2, 2022 5:10 pm | BadgerBadger | Fixed in Version | => Beta 3.906 Release Candidate 3 |