View Issue Details

IDProjectCategoryLast Update
0000224AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsOct 4, 2010 3:55 pm
ReporterMoonshine Fox Assigned To 
Severityfeature 
Status consideringResolutionopen 
Summary0000224: Paradox Machine
Descriptionan ship that shoots an payload that ripe space time thus causing the ship not be there in the first place thus causing all the damage the ship done in the last 30 sec to be healed as the unit was never there to do the damage in the first place. after the ships are attack they are removed untill 30 sec past and they are then back into the same timeline but have taken heavy damage (that + damage done by the payload) as if they went through some hazard and taken damage. the ship would disapear this would be deadly on defence. as the ship will remain if they where attacking the command station then they be able to continue. this ship is intended to be used on hostile planets as the ship have 6 sec reload and do 400 damage. it shoots space rifts as an attack and looks purple bomber shot.


Originally by: soMe_RandoM
http://www.arcengames.com/forums/index.php/topic,6253.0.html
TagsNo tags attached.
Internal Weight

Activities

Chris_McElligottPark

Oct 4, 2010 3:22 pm

administrator   ~0000193

Suggestions for future consideration will all be marked as "feedback."

Issue History

Date Modified Username Field Change
Oct 4, 2010 6:24 am Moonshine Fox New Issue
Oct 4, 2010 3:22 pm Chris_McElligottPark Status new => feedback
Oct 4, 2010 3:22 pm Chris_McElligottPark Note Added: 0000193
Oct 4, 2010 3:55 pm Chris_McElligottPark Status feedback => considering