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IDProjectCategoryLast Update
0022299AI War 2[All Projects] SuggestionDec 2, 2019 6:19 pm
ReporterRocketAssistedPuffinAssigned To 
Severityminor 
Status newResolutionopen 
Product Version1.010 Extracting Those Archives 
Fixed in Version 
Summary0022299: Suggestion: Player Cap/AI_Cost_To_Purchase sliders similar to existing balance ones.
DescriptionKind of like Classics "cap style" options. We can currently already affect how powerful units are, so with being able to affect the cap/cost of them, should be able to replicate those options entirely, or very close.

I'd personally use it a fair bit I think as...I kind of really dislike stacking? It causes a lot of weird things and would personally rather have just a lower unit count in the first place, but I know people like the large fights - I find them a bit messy and leads to me turning on Pursuit Mode as it's too chaotic to try much else.

Granted you wouldn't be able to change things like Spider Turrets...which'd just become far more powerful in this.
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Date Modified Username Field Change
Dec 2, 2019 6:19 pm RocketAssistedPuffin New Issue