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IDProjectCategoryLast Update
0022028AI War 2SuggestionFeb 28, 2022 3:47 pm
ReporterNB_FlankStrike Assigned ToDaniexpert  
Status closedResolutionunable to reproduce 
Product Version1.003 Sortable Objectives 
Summary0022028: Passive position hacking is trivial
DescriptionIt is way too easy to pop in a transport into a scary system, stick them in a corner, and hack. The hacked facility does not send units to the players transport.

I feel it'd be more fair to have at very least the hacked structure units go agro, and perhaps even the whole systems fleet responding to the hack.
TagsNo tags attached.

Relationships

related to 0022035 resolvedBadgerBadger The Nanocaust hack. 

Activities

Chris_McElligottPark

Oct 31, 2019 4:31 pm

administrator   ~0054213

Badger, I'm curious what you think about this. But I think that a hack on a planet causing all the reinforcements to get aggro'd would be fair game and would be an inherent thing that makes the balance a lot more interesting and varied depending on the level of the planet. Hacking a mark 5 planet should be scarier than a mark 1, and doing a neuter first would make sense.

BadgerBadger

Oct 31, 2019 4:31 pm

manager   ~0054214

I think something should be done to make a unit doing Hacking a much higher priority target than it seems to be now.

RocketAssistedPuffin

Oct 31, 2019 5:11 pm

reporter   ~0054219

I tried this and the units spawned by the response are definitely going after the Flagship.

NB_FlankStrike

Oct 31, 2019 5:14 pm

reporter   ~0054220

Even if far away? I had zero agro halfway across the planet
I'll get a screen later

RocketAssistedPuffin

Oct 31, 2019 5:16 pm

reporter   ~0054221

Yes. I can move it about and they're all following it.

Was it a cloaked flagship? I think hacks reveal those.

BadgerBadger

Oct 31, 2019 5:25 pm

manager   ~0054223

Flank Strike, a save game that lets us try this would be more useful than a screenshot.

NB_FlankStrike

Oct 31, 2019 7:55 pm

reporter   ~0054230

Odd, yes I'm being attacked now. I wasn't aware some transports are stealth. I'll keep an eye out if it happens with a normal ship though. Sorry for false warning. Earlier today there were 200+ units in the research center non agrod

Issue History

Date Modified Username Field Change
Oct 31, 2019 4:29 pm NB_FlankStrike New Issue
Oct 31, 2019 4:31 pm Chris_McElligottPark Note Added: 0054213
Oct 31, 2019 4:31 pm BadgerBadger Note Added: 0054214
Oct 31, 2019 5:11 pm RocketAssistedPuffin Note Added: 0054219
Oct 31, 2019 5:14 pm NB_FlankStrike Note Added: 0054220
Oct 31, 2019 5:16 pm RocketAssistedPuffin Note Added: 0054221
Oct 31, 2019 5:25 pm BadgerBadger Note Added: 0054223
Oct 31, 2019 7:55 pm NB_FlankStrike Note Added: 0054230
Oct 31, 2019 7:58 pm Lord Of Nothing Relationship added related to 0022035
Feb 28, 2022 3:47 pm Daniexpert Assigned To => Daniexpert
Feb 28, 2022 3:47 pm Daniexpert Status new => closed
Feb 28, 2022 3:47 pm Daniexpert Resolution open => unable to reproduce