View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0021765||AI War 2||[All Projects] Suggestion||Oct 8, 2019 9:10 pm||Oct 10, 2019 6:06 pm|
|Fixed in Version|
|Summary||0021765: Suggestion: Turrets visually rotate (clientside) towards their attack target when firing|
|Description||I remember there being someone saying something about turrets feeling very static. One way to fix this would be to have turrets update their facing to look at the target when a shot is fired.|
Not the best solution: multi-shot weapons will probably still look a bit weird, and any visual rotation will be lerped in only after the turret fires, but it'll be good enough right?
|Tags||No tags attached.|