View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021765 | AI War 2 | Suggestion | Oct 8, 2019 9:10 pm | Oct 10, 2019 6:06 pm | |
Reporter | wm46 | Assigned To | |||
Status | new | Resolution | open | ||
Summary | 0021765: Suggestion: Turrets visually rotate (clientside) towards their attack target when firing | ||||
Description | I remember there being someone saying something about turrets feeling very static. One way to fix this would be to have turrets update their facing to look at the target when a shot is fired. Not the best solution: multi-shot weapons will probably still look a bit weird, and any visual rotation will be lerped in only after the turret fires, but it'll be good enough right? | ||||
Tags | No tags attached. | ||||
related to | 0019712 | new | Graphics Suggestion: If they're not moving, ships should face their target |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 8, 2019 9:10 pm | wm46 | New Issue | |
Oct 10, 2019 6:06 pm | BadgerBadger | Relationship added | related to 0019712 |