View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002167 | AI War 1 / Classic | Bug - Other | Dec 26, 2010 5:33 pm | Jan 5, 2011 5:47 pm | |
Reporter | ShadowOTE | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 4.057 | ||||
Summary | 0002167: Spire Blade Spawner reacts to core shields | ||||
Description | When you take a planet that has core shield generators, until they are destroyed the spire blade spawner will spawn minions. I suspect this holds true for other structures not destroyed or captured on planet owner change but havent had a chance to test. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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This isn't something that can easily be fixed without performance impact. The blade spawners simply spawn blades if enemies are in the system and they are powered on; they don't do any further checking than that, and that's not really a rathole I care to go down, heh. |
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Understandable, especially since it doesn't really impact the game. Plus, pre-spawned defensive ships! |
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:) |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 26, 2010 5:33 pm | ShadowOTE | New Issue | |
Jan 5, 2011 1:13 am | Chris_McElligottPark | Note Added: 0007521 | |
Jan 5, 2011 1:13 am | Chris_McElligottPark | Status | new => closed |
Jan 5, 2011 1:13 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 5, 2011 1:13 am | Chris_McElligottPark | Resolution | open => not fixable |
Jan 5, 2011 5:45 pm | ShadowOTE | Note Added: 0007534 | |
Jan 5, 2011 5:47 pm | Chris_McElligottPark | Note Added: 0007535 |