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IDProjectCategoryLast Update
0021036AI War 2Gameplay IdeaFeb 22, 2022 12:52 pm
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Severityminor 
Status feature for laterResolutionopen 
Product VersionBETA 0.850 The Arrival of Fleets 
Summary0021036: make the large ships work like forcefields in terms of blocking the movement of tiny ships through them.
DescriptionI've been considering this for a long while. The original reason I didn't do it was because the math was too coarse and ships were getting stuck on bubble forcefields because of that. But now that we're using actual floating point math it isn't a problem.

The one problem that does exist is that then potentially we can use the giant ships to block wormholes from having enemies pass through them. So perhaps this should only be something that does blocking either:

1) when the ship is in motion in general
2) when the ship either is of the same faction or does not belong to a player.

I don't mind AI ships sitting on things and blocking human players, that's actually kinda interesting.
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Issue History

Date Modified Username Field Change
Apr 18, 2019 12:22 pm Chris_McElligottPark New Issue
Apr 18, 2019 12:22 pm Chris_McElligottPark Status new => assigned
Apr 18, 2019 12:22 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 18, 2019 12:22 pm Chris_McElligottPark Relationship added child of 0021022
Jun 4, 2019 11:07 am Chris_McElligottPark Relationship deleted child of 0021022
Feb 22, 2022 12:52 pm Daniexpert Status assigned => feature for later