View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0020920||AI War 2||[All Projects] Gameplay Idea||Feb 8, 2019 1:36 pm||Feb 8, 2019 1:37 pm|
|Fixed in Version|
|Summary||0020920: How about a Zero-K style line move?|
|Description||While the selection tools in AIW2 are pretty good, it's still somewhat difficult to get the composition of ships I want exactly where I want them. Sure, micro is to be minimized, but if we could quickly and fluently position ships in meaningful formations then it would help with that and unlock quite a lot of tactical depth. |
As a description of what I mean, I'd like to be able to select, say... some tractor beam ships (etherjets maybe) and right-click and hold, draw an arc between a wormhole and some important target, or maybe draw a circle all around the wormhole, and then all of those ships I have selected receive separate move orders to distribute themselves along the line I drew. They don't have to automatically stay there or do anything fancy, the ship controls we already have will work fine for that.
Here's a video in another game showing off what I mean - I realize the style of game is quite different but I hope you can see how it would be pretty useful for quickly reorganizing big balls of ships into differently oriented layers of different ships! Once they're in that shape you can use group move, or not, as you like.
From 60 to 120 seconds or so.
Credit: Darloth on Steam: https://steamcommunity.com/app/573410/discussions/0/1777135944137281814/
|Tags||No tags attached.|
|Feb 8, 2019 1:36 pm||Dominus Arbitrationis||New Issue|
|Feb 8, 2019 1:36 pm||Dominus Arbitrationis||Status||new => assigned|
|Feb 8, 2019 1:36 pm||Dominus Arbitrationis||Assigned To||=> x4000Bughunter|
|Feb 8, 2019 1:37 pm||Dominus Arbitrationis||Reporter||Dominus Arbitrationis => Darloth|
|Feb 8, 2019 1:37 pm||Dominus Arbitrationis||Description Updated||View Revisions|