View Issue Details

IDProjectCategoryLast Update
0020914AI War 2[All Projects] Bug - GameplayFeb 7, 2019 9:57 am
Reporterwm46Assigned ToBadgerBadger 
Severityminor 
Status resolvedResolutionfixed 
Product Version0.811 Transport Ships 
Fixed in Version0.812 Hunting Ninjas and Desyncs 
Summary0020914: Black Widow Golem isn't considered a mobile military ship
DescriptionPressing M will not select the BWG, selection boxes will not include it if there's other military ships, blah blah...
TagsNo tags attached.

Activities

RocketAssistedPuffin

Feb 7, 2019 6:14 am

developer   ~0050784

What difficulty were Golems set to? Medium? I have a feeling that's the problem...

For whatever reason, if the first system (top to bottom) isn't a weapon, the unit is stuck being a non-combatant. The Black Widow is correct here, but...Medium difficulty Golems are done with a copy_of, which seems to require the weapon to be the BOTTOM system. That was the issue with the Scrubbed Abomination; it had the Tachyon Array on the bottom.

If it is Medium I think I can fix it.

BadgerBadger

Feb 7, 2019 9:11 am

manager   ~0050786

I think I just fixed the "only checking first weapons system" bug.

RocketAssistedPuffin

Feb 7, 2019 9:57 am

developer   ~0050787

Confirmed fixed.

Issue History

Date Modified Username Field Change
Feb 7, 2019 1:48 am wm46 New Issue
Feb 7, 2019 6:14 am RocketAssistedPuffin Note Added: 0050784
Feb 7, 2019 9:11 am BadgerBadger Note Added: 0050786
Feb 7, 2019 9:57 am RocketAssistedPuffin Assigned To => BadgerBadger
Feb 7, 2019 9:57 am RocketAssistedPuffin Status new => resolved
Feb 7, 2019 9:57 am RocketAssistedPuffin Resolution open => fixed
Feb 7, 2019 9:57 am RocketAssistedPuffin Fixed in Version => 0.812 Hunting Ninjas and Desyncs
Feb 7, 2019 9:57 am RocketAssistedPuffin Note Added: 0050787