View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020905 | AI War 2 | [All Projects] Bug - Gameplay | Feb 2, 2019 11:35 am | Feb 2, 2019 3:14 pm | |
Reporter | Quicunque | Assigned To | BadgerBadger | ||
Severity | minor | ||||
Status | resolved | Resolution | fixed | ||
Product Version | 0.811 Transport Ships | ||||
Fixed in Version | 0.812 Hunting Ninjas and Desyncs | ||||
Summary | 0020905: Special Faction Context | ||||
Description | After a medium sized battle, I get a long stream of "Error: tried to start thread 'specialFactionContext_30_AI' but it appears to still be running" error pop-ups on the screen. The game continues to run, but the spam is rather annoying. I have copied the debug file below. I am on a GNU/Linux system using Pop!_OS 18.04 LTS distro. | ||||
Tags | No tags attached. | ||||
related to | 0020903 | resolved | BadgerBadger | Null Reference Exception in some faction related logic |
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ArcenDebugLog.txt (349,771 bytes) |
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The original error was Error occurred in sim planning context specialFactionContext_30_AI NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoLongRangePlanning_OnBackgroundNonSimThread_Subclass 3155 6340 0 0 DoLongRangePlanning_OnBackgroundNonSimThread 116 315 0 0 Execute 33 106 0 0 InnerRun 63 163 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.SpecialFaction_AI.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00c53] in <04947986abe7464b9bd27d59c5a80c38>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00074] in <04947986abe7464b9bd27d59c5a80c38>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00021] in <04947986abe7464b9bd27d59c5a80c38>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x0003f] in <04947986abe7464b9bd27d59c5a80c38>:0 |
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Any chance you have a save game from a ways before this? I need to reproduce it. |
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Here is the earliest save I have of this campaign. I hope it has what you need. Qui1.bak (1,175,954 bytes) |
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I phrased that poorly. What's the save game you have that's closest to this error being hit? |
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I don't have the save immediately before the error occurred. However, it repeatedly occurs after nearly every battle now, so I have uploaded a save where it is in the process of occurring. I hope this helps. Qui1.save (1,081,649 bytes) |
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Fixed! |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 2, 2019 11:35 am | Quicunque | New Issue | |
Feb 2, 2019 11:35 am | Quicunque | File Added: ArcenDebugLog.txt | |
Feb 2, 2019 11:38 am | BadgerBadger | Note Added: 0050762 | |
Feb 2, 2019 11:38 am | BadgerBadger | Relationship added | related to 0020903 |
Feb 2, 2019 12:17 pm | BadgerBadger | Note Added: 0050764 | |
Feb 2, 2019 12:44 pm | Quicunque | File Added: Qui1.bak | |
Feb 2, 2019 12:44 pm | Quicunque | Note Added: 0050765 | |
Feb 2, 2019 12:48 pm | BadgerBadger | Note Added: 0050766 | |
Feb 2, 2019 12:57 pm | Quicunque | File Added: Qui1.save | |
Feb 2, 2019 12:57 pm | Quicunque | Note Added: 0050767 | |
Feb 2, 2019 3:14 pm | BadgerBadger | Assigned To | => BadgerBadger |
Feb 2, 2019 3:14 pm | BadgerBadger | Status | new => resolved |
Feb 2, 2019 3:14 pm | BadgerBadger | Resolution | open => fixed |
Feb 2, 2019 3:14 pm | BadgerBadger | Fixed in Version | => 0.812 Hunting Ninjas and Desyncs |
Feb 2, 2019 3:14 pm | BadgerBadger | Note Added: 0050769 |