View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002078 | AI War 1 / Classic | Suggestion - Game Mechanics | Dec 18, 2010 8:39 pm | Jan 7, 2011 1:21 pm | |
Reporter | Draco Cretel | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Summary | 0002078: Mining Golem Targeting | ||||
Description | I suggest making the mining golem a manual targeted unit. It's somewhat annoying when I have waves in the same system as a mining golem and need to fend them off first and when telling my ships to free roam they go after the golem even though it is not a threat for another 80min. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Can you activate the LIMIT FRD MODE TO ______ RANGE control? I forget the range on it, but it should stop your ships going after the golem. |
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The range for that control is 80k and that is still within range for the mining golem to be auto targeted. |
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I'm a bit inclined against this, but am willing to posit the question via the vote tallies to others. I suspect that if I made a change along the lines of the above, there would be many complaints. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 18, 2010 8:39 pm | Draco Cretel | New Issue | |
Dec 19, 2010 6:03 am | PineappleSam | Note Added: 0006421 | |
Dec 19, 2010 2:38 pm | Draco Cretel | Note Added: 0006422 | |
Dec 20, 2010 12:49 pm | Chris_McElligottPark | Note Added: 0006437 | |
Dec 20, 2010 12:49 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 20, 2010 12:49 pm | Chris_McElligottPark | Status | new => feedback |
Jan 7, 2011 1:21 pm | Chris_McElligottPark | Status | feedback => closed |
Jan 7, 2011 1:21 pm | Chris_McElligottPark | Resolution | open => won't fix |