View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002077 | AI War 1 / Classic | Bug - Other | Dec 18, 2010 8:08 pm | Jan 8, 2011 1:23 am | |
Reporter | PineappleSam | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.051 | ||||
Fixed in Version | 4.063 | ||||
Summary | 0002077: AI not waking up when tractored | ||||
Description | I visited an AI planet with tractor platforms, picked up a group of low-power AI ships with the tractor beams and then flew back to my planet. The ships didn't wake up until after their journey through the wormhole, and where quite content to be dragged too and fro by the platforms without firing on them. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Thanks! * When AI ships are EMP'd or paralyzed or tractored, they are now both angered and -- this last only if they are an AI ship -- taken out of low power mode. This makes them autotargetable, and also means they probably just became free-threat. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 18, 2010 8:08 pm | PineappleSam | New Issue | |
Jan 8, 2011 1:23 am | Chris_McElligottPark | Note Added: 0007939 | |
Jan 8, 2011 1:23 am | Chris_McElligottPark | Status | new => resolved |
Jan 8, 2011 1:23 am | Chris_McElligottPark | Fixed in Version | => 4.063 |
Jan 8, 2011 1:23 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 8, 2011 1:23 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |