View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0020737 | AI War 2 | Bug - Gameplay | Nov 3, 2018 11:00 pm | Dec 7, 2021 12:31 am | |
Reporter | StarKelp | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.805 Mercs, Hacks, and, Drones, Oh My | ||||
Summary | 0020737: Mines Break Ship AI | ||||
Description | After hitting enough mines, enemies eventually stop in place, no longer attempting to attack. Them seem to retreat if you bring in a big enough fleet to scare them, but otherwise just chill. I've seen it occur frequently with stacked units, mostly because they 'survive' enough hits to trigger the bug. To see it occur, raise your AIP high enough to where enemies start sending stacks, and place down lines of mines (holding CTRL helps) along the path between their spawn point and your command center. So long as they aren't afraid enough to retreat, all they'll do is float there and give you death glares. Or wink at you. I don't know what the ai thinks. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2018 11:00 pm | StarKelp | New Issue | |
Nov 8, 2018 4:33 pm | Michael | Assigned To | => Chris_McElligottPark |
Nov 8, 2018 4:33 pm | Michael | Status | new => acknowledged |
Dec 7, 2021 12:31 am | Chris_McElligottPark | Status | acknowledged => resolved |
Dec 7, 2021 12:31 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 7, 2021 12:31 am | Chris_McElligottPark | Note Added: 0063404 |