View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020672 | Starward Rogue | Audio Issue | Oct 22, 2018 5:37 am | Nov 11, 2018 7:18 am | |
Reporter | Fluffiest | Assigned To | |||
Status | resolved | Resolution | open | ||
Product Version | 2.501 (Unity version Rollback) | ||||
Fixed in Version | 2.600 (Room for one more?) | ||||
Summary | 0020672: Bombardier drone SFX are obnoxious | ||||
Description | WHIRR-CLANK-WHIRR-CLANK-WHIRR-CLANK-WHIRR for five bloody floors. Can it at least be made quieter, please? | ||||
Tags | No tags attached. | ||||
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Unfortunately, we are in a bit of a weird situation when it comes to tweaking SFX. I forget the details but basically, every time that we change the Starward Rogue asset bundles at all, that will cause the cost of the hosting for the DRM free builds to increase -- I think because all previous versions of the entire asset bundles need to be stored, something like that. It sounds strange and sorry that I can't remember the exact details, but basically we can only really update the SFX for big updates. So, yeah, we can update this SFX but only when pushing big updates, which only really occur a couple of times a year. I'm not really sure when or even if there will be another big update either. As for this particular SFX, it was reduced in volume at some point, and doesn't sound too high to me, but yeah, I could reduce it a couple more dB but that would unfortunately have to wait for a big update. Yep, it seems a bit weird, but hopefully that explains things well enough! :) |
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Since I couldn't make the SFX quieter, I've just removed it for the time being. Perhaps it can return but be made quieter for a future build if we update the asset bundles. Thanks! |
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Thank you very much! |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 22, 2018 5:37 am | Fluffiest | New Issue | |
Oct 22, 2018 10:57 am | Pepisolo | Note Added: 0050217 | |
Nov 2, 2018 3:51 pm | Pepisolo | Note Added: 0050421 | |
Nov 2, 2018 3:51 pm | Pepisolo | Status | new => resolved |
Nov 2, 2018 3:51 pm | Pepisolo | Fixed in Version | => 2.600 (Room for one more?) |
Nov 11, 2018 7:18 am | Fluffiest | Note Added: 0050466 | |
Jul 30, 2024 10:28 am | Chris_McElligottPark | Category | Audio Work => Audio Issue |