View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0020657 | AI War 2 | GUI | Oct 20, 2018 9:07 pm | Feb 22, 2022 3:50 pm | |
Reporter | Gamidragon | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.804 Hack Me Quickly | ||||
Summary | 0020657: Attack mode and pursuit mode are hard to differentiate | ||||
Description | Also, a small suggestion, it's often difficult to tell at a glance at my actual units whether they are in Attack-Move or Pursuit modes, it may be worth it to try and differentiate the colors more. Perhaps Green or orange for pursuit? My first thought was orange, since it seems to be more of a defensive stance, but since there's already yellow and red, green may stand out better. | ||||
Tags | No tags attached. | ||||
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I I have a hard time differentiating the colours, too. |
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Thanks for the feedback! |
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We could do pink like in Classic |
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The two modes are sufficiently different now. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 20, 2018 9:07 pm | Dominus Arbitrationis | New Issue | |
Oct 20, 2018 9:08 pm | Dominus Arbitrationis | Reporter | Dominus Arbitrationis => Gamidragon |
Oct 21, 2018 1:57 pm | stitch123 | Note Added: 0050202 | |
Oct 23, 2018 11:55 am | Michael | Assigned To | => Chris_McElligottPark |
Oct 23, 2018 11:55 am | Michael | Status | new => acknowledged |
Oct 23, 2018 11:55 am | Michael | Note Added: 0050262 | |
Oct 27, 2018 8:11 pm | Mac | Note Added: 0050362 | |
Feb 22, 2022 3:50 pm | Daniexpert | Status | acknowledged => resolved |
Feb 22, 2022 3:50 pm | Daniexpert | Resolution | open => fixed |
Feb 22, 2022 3:50 pm | Daniexpert | Note Added: 0064719 |