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IDProjectCategoryLast Update
0002063AI War 1 / ClassicSuggestion - Graphical EnhancementsJan 3, 2011 11:44 am
ReporterSpikey00 Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version4.051 
Summary0002063: Forcefield Graphical Themes (Human/AI/Spire/etc.)
DescriptionIt would be nice to have different, distinct graphical differences amongst all the different forcefields that are in the game. I recall back pre-Unity that AI forcefields had a beige colour scheme, and that added a bit of "theme" to AI planets.

Having different sets of colours/schemes for the different factions would both be aesthetically pleasing, and would faintly denote distinctions between the forcefields for immediate recognition; "oh, this is a AI forcefield, it has a ridiculous amount of HP," "oh, a Spire forcefield like that one, *pointing,* is a lazy thing that doesn't keep ships out of its radius!"
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Chris_McElligottPark

Dec 16, 2010 8:28 pm

administrator   ~0006337

Generally we only do differing force field styles to denote function, not aesthetics. But, some functional forcefield differences are coming.

Issue History

Date Modified Username Field Change
Dec 16, 2010 2:23 pm Spikey00 New Issue
Dec 16, 2010 8:28 pm Chris_McElligottPark Note Added: 0006337
Dec 16, 2010 8:28 pm Chris_McElligottPark Status new => resolved
Dec 16, 2010 8:28 pm Chris_McElligottPark Resolution open => won't fix
Dec 16, 2010 8:28 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:44 am Chris_McElligottPark Status resolved => closed