View Issue Details

IDProjectCategoryLast Update
0020301AI War 2Bug - GameplayOct 12, 2018 9:52 pm
ReporterHeartHunter7 Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.772 Eye See You 
Fixed in Version0.783 Go Ahead And Shoot Me, Eyebot! 
Summary0020301: Units attacking void, when enemy died
DescriptionSeemks like in 99% chance get situation, when you click on enemy object, your units kill this object and.... continue kill this object infinity time.
Just click right click on enemy target.
TagsNo tags attached.

Relationships

related to 0020410 resolvedChris_McElligottPark Ships and Turrets attacking nothing - related to manual targeting? 

Activities

HeartHunter7

Sep 16, 2018 5:06 pm

reporter  

units attacking void.save (1,093,969 bytes)

HeartHunter7

Sep 18, 2018 1:34 pm

reporter   ~0049334

I saw situation, like enemy ships couldnot kill my command station. They did just 0 dmg.
+ i remember 2 text errors.
cant kill.save (2,165,737 bytes)
cant kill.savemet (47 bytes)
20180918203118_1.jpg (437,996 bytes)
20180918202820_1.jpg (456,173 bytes)
20180918202936_1.jpg (461,953 bytes)
ArcenDebugLog.txt (723,030 bytes)

HeartHunter7

Sep 19, 2018 8:08 am

reporter   ~0049340

Update 0,773
Units still attack the void.
Save/load helped me in this time.
20180919144427_1.jpg (449,846 bytes)
void.save (1,114,939 bytes)
void.savemet (47 bytes)

RocketAssistedPuffin

Sep 24, 2018 9:07 pm

reporter   ~0049433

This is in the newest versions release notes as fixed - anyone still seeing this?

HeartHunter7

Sep 25, 2018 6:43 am

reporter   ~0049455

No, its not fixed
Look focus fire, but they still attacks void.
20180925122409_1.jpg (458,587 bytes)

HeartHunter7

Sep 25, 2018 9:12 am

reporter   ~0049466

I m not sure, right now.
Seems like, after ship/building death, units continue attacks, but only one time. So, may be fixed.

HeartHunter7

Sep 26, 2018 9:23 am

reporter   ~0049509

Or no. Units usually making damage to the death object about 1-2 shoots.
And i saw moment, where units was attacking death tower about 1 min, then i made save/load and bug was over. I used "shift" for making a few attack orders.

Chris_McElligottPark

Oct 2, 2018 7:14 pm

administrator   ~0049698

Can you confirm if this is still happening for you in 0.778? That one I think will have that fixed.

HeartHunter7

Oct 3, 2018 6:04 am

reporter   ~0049728

Still here, i cant reproduct it. Save/load is helping.
Units attacking a few second the void or infinity time(more rare).
20181003103035_1.jpg (361,626 bytes)

Chris_McElligottPark

Oct 12, 2018 9:52 pm

administrator   ~0049915

Thanks!

* Fixed a pretty obnoxious bug where the death state of ships was not being properly kept, and so ships could wind up firing at the space where a ship used to be for quite a long time. In fact they would be sure that the ship was not only still alive, but that it was at full health and thus must be killed at all costs.

Issue History

Date Modified Username Field Change
Sep 16, 2018 5:06 pm HeartHunter7 New Issue
Sep 16, 2018 5:06 pm HeartHunter7 File Added: units attacking void.save
Sep 16, 2018 5:06 pm HeartHunter7 File Added: units attacking void.savemet
Sep 18, 2018 1:34 pm HeartHunter7 File Added: cant kill.save
Sep 18, 2018 1:34 pm HeartHunter7 File Added: cant kill.savemet
Sep 18, 2018 1:34 pm HeartHunter7 File Added: 20180918203118_1.jpg
Sep 18, 2018 1:34 pm HeartHunter7 File Added: 20180918202820_1.jpg
Sep 18, 2018 1:34 pm HeartHunter7 File Added: 20180918202936_1.jpg
Sep 18, 2018 1:34 pm HeartHunter7 File Added: ArcenDebugLog.txt
Sep 18, 2018 1:34 pm HeartHunter7 Note Added: 0049334
Sep 19, 2018 8:08 am HeartHunter7 File Added: 20180919144427_1.jpg
Sep 19, 2018 8:08 am HeartHunter7 File Added: void.save
Sep 19, 2018 8:08 am HeartHunter7 File Added: void.savemet
Sep 19, 2018 8:08 am HeartHunter7 Note Added: 0049340
Sep 24, 2018 9:07 pm RocketAssistedPuffin Status new => feedback
Sep 24, 2018 9:07 pm RocketAssistedPuffin Note Added: 0049433
Sep 25, 2018 6:43 am HeartHunter7 File Added: 20180925122409_1.jpg
Sep 25, 2018 6:43 am HeartHunter7 Note Added: 0049455
Sep 25, 2018 6:43 am HeartHunter7 Status feedback => new
Sep 25, 2018 9:12 am HeartHunter7 Note Added: 0049466
Sep 26, 2018 9:23 am HeartHunter7 Note Added: 0049509
Oct 2, 2018 7:14 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 2, 2018 7:14 pm Chris_McElligottPark Status new => feedback
Oct 2, 2018 7:14 pm Chris_McElligottPark Note Added: 0049698
Oct 3, 2018 6:04 am HeartHunter7 File Added: 20181003103035_1.jpg
Oct 3, 2018 6:04 am HeartHunter7 Note Added: 0049728
Oct 3, 2018 6:04 am HeartHunter7 Status feedback => assigned
Oct 12, 2018 8:22 pm Chris_McElligottPark Relationship added related to 0020410
Oct 12, 2018 9:52 pm Chris_McElligottPark Status assigned => resolved
Oct 12, 2018 9:52 pm Chris_McElligottPark Resolution open => fixed
Oct 12, 2018 9:52 pm Chris_McElligottPark Fixed in Version => 0.783 Go Ahead And Shoot Me, Eyebot!
Oct 12, 2018 9:52 pm Chris_McElligottPark Note Added: 0049915