View Issue Details

IDProjectCategoryLast Update
0020122AI War 2Bug - GameplaySep 5, 2018 6:41 pm
ReporterZeusAlmighty Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.764 Mercenary Surge 
Fixed in Version0.766 Target Equilibrium 
Summary0020122: Bug report-- Human resistance Fighters and Leaving corpes
DescriptionI get a bug report right after the save for something related to the human resistance fighters

More obvious to me, there is a bug where ships are leaving "corpses" and really cluttering up the battlefield. Something else seems amiss to with weapon animations.
TagsNo tags attached.

Relationships

related to 0020117 resolvedBadgerBadger Error when Human Resistance Fighter died to a Nanocaust unit 

Activities

ZeusAlmighty

Sep 3, 2018 1:12 pm

manager  

LEAVING CORPES.save (1,359,109 bytes)

RocketAssistedPuffin

Sep 3, 2018 1:38 pm

reporter   ~0048779

https://bugtracker.arcengames.com/view.php?id=20117

It's this problem as well, I think. Some Resistance Fighters got hit by a Nanocaust unit, infected, then tried to warp out and caused that.

Afterwards, the game does break. Ships don't disappear upon death, causing the corpses.

Though this Nanocaust is friendly...did you just hack it? As in just before this save more or less?

ZeusAlmighty

Sep 3, 2018 6:31 pm

manager   ~0048802

This is right after the hack; note that i still show notifications of nanocaust frenzy heading towards my HW

Chris_McElligottPark

Sep 5, 2018 4:32 pm

administrator   ~0048889

Badger, if you want me to look at this, please let me know. Thanks!

BadgerBadger

Sep 5, 2018 6:41 pm

manager   ~0048918

Fixed: despawn clears OnDeathEffects

Issue History

Date Modified Username Field Change
Sep 3, 2018 1:12 pm ZeusAlmighty New Issue
Sep 3, 2018 1:12 pm ZeusAlmighty File Added: LEAVING CORPES.save
Sep 3, 2018 1:12 pm ZeusAlmighty File Added: LEAVING CORPES.savemet
Sep 3, 2018 1:38 pm RocketAssistedPuffin Note Added: 0048779
Sep 3, 2018 6:31 pm ZeusAlmighty Note Added: 0048802
Sep 5, 2018 4:32 pm Chris_McElligottPark Relationship added related to 0020117
Sep 5, 2018 4:32 pm Chris_McElligottPark Assigned To => BadgerBadger
Sep 5, 2018 4:32 pm Chris_McElligottPark Status new => assigned
Sep 5, 2018 4:32 pm Chris_McElligottPark Note Added: 0048889
Sep 5, 2018 6:41 pm BadgerBadger Note Added: 0048918
Sep 5, 2018 6:41 pm BadgerBadger Status assigned => resolved
Sep 5, 2018 6:41 pm BadgerBadger Resolution open => fixed
Sep 5, 2018 6:41 pm BadgerBadger Fixed in Version => 0.766 Target Equilibrium