View Issue Details

IDProjectCategoryLast Update
0020081AI War 2Gameplay IssueSep 3, 2018 7:46 pm
ReporterRocketAssistedPuffin Assigned ToRocketAssistedPuffin  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.764 Mercenary Surge 
Fixed in Version0.765 Game Entity Split 
Summary0020081: A few personal derps in Mercs
DescriptionWar Siegers are only set to be purchasable once - meant for them to be twice.

Anvil Securities is named War Siegers as well. The description will tell you who is who, though.

Automated Shredders have an odd bug in that they can only be bought once - while Automated Firesupport can be bought twice as expected. I imagine War Harvesters won't...work with being bought twice, as they do not warp out.

Apologies! These slipped through testing.
TagsNo tags attached.

Activities

RocketAssistedPuffin

Aug 31, 2018 1:09 pm

reporter   ~0048663

Update file to fix issues and changelog notes.

Fixed Anvil Securities mercenary group being called War Siegers

Anvil Securities now spawn half the Riot Starship count, and in exchange they are now Mark 4 (for performance reasons - too many shields).

War Sieger has been rebalanced - used to spread damage among targets, now it deals full damage to at most 10 in the blast radius. Weapon damage and firerate reduced to compensate.

War Sieger mercenary group can now be hired twice, instead of once.
UpdatedPuffinMercs.zip (4,012 bytes)

RocketAssistedPuffin

Aug 31, 2018 1:15 pm

reporter   ~0048664

Ignore that for now, sorry.

RocketAssistedPuffin

Aug 31, 2018 3:35 pm

reporter   ~0048668

Okay, should be it. Been a weird day for me...

Should be able to just replace the files in the game with these.

Slightly altered change log notes.
- - -
Fixed Anvil Securities mercenary group being called War Siegers.

Anvil Securities start with 2 Mark 4 Riot Control Starships, but in turn now get less through scaling, requiring double the AIP and only getting one ship instead of two. This is for performance reasons (too many shields beforehand at higher AIPs).

War Sieger has been rebalanced - used to spread damage among targets, now it deals full damage to at most 10 in the blast radius. Weapon damage and firerate reduced to compensate.

War Sieger mercenary group can now be hired twice, instead of once.

RocketAssistedPuffin

Aug 31, 2018 3:42 pm

reporter   ~0048671

Feedback on something from Badger led to another change. Sorry this is...ugh. I keep checking these over, then finding a tiny thing *after* I just uploaded it here.

New changelog details...again. Final one for today.
- - -
Fixed Anvil Securities mercenary group being called War Siegers.

Anvil Securities start with 2 Mark 4 Riot Control Starships, but in turn now get less through scaling, requiring double the AIP and only getting one ship instead of two. This is for performance reasons (too many shields beforehand at higher AIPs).

War Sieger has been rebalanced - used to spread damage among targets, now it deals full damage to at most 10 in the blast radius. Weapon damage and firerate reduced to compensate.

All mercenary groups can only be hired once now. This is to make them more of a scarce resource, and not something you have a lot of to throw away.

RocketAssistedPuffin

Sep 3, 2018 7:46 pm

reporter   ~0048804

Fixed!

Issue History

Date Modified Username Field Change
Aug 31, 2018 6:28 am RocketAssistedPuffin New Issue
Aug 31, 2018 1:09 pm RocketAssistedPuffin File Added: UpdatedPuffinMercs.zip
Aug 31, 2018 1:09 pm RocketAssistedPuffin Note Added: 0048663
Aug 31, 2018 1:15 pm RocketAssistedPuffin Note Added: 0048664
Aug 31, 2018 3:35 pm RocketAssistedPuffin File Added: UpdatedPuffinMercs-2.zip
Aug 31, 2018 3:35 pm RocketAssistedPuffin Note Added: 0048668
Aug 31, 2018 3:42 pm RocketAssistedPuffin File Added: UpdatedPuffinMercs-3.zip
Aug 31, 2018 3:42 pm RocketAssistedPuffin Note Added: 0048671
Sep 3, 2018 7:46 pm RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Sep 3, 2018 7:46 pm RocketAssistedPuffin Status new => assigned
Sep 3, 2018 7:46 pm RocketAssistedPuffin Status assigned => resolved
Sep 3, 2018 7:46 pm RocketAssistedPuffin Resolution open => fixed
Sep 3, 2018 7:46 pm RocketAssistedPuffin Fixed in Version => 0.765 Game Entity Split
Sep 3, 2018 7:46 pm RocketAssistedPuffin Note Added: 0048804