View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002008 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 11, 2010 6:15 pm | Jan 8, 2011 12:49 am | |
Reporter | Suzera | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.049 | ||||
Summary | 0002008: Two golems over 10k firepower, some 0, others low | ||||
Description | With the new firepower mechanic, black widows and cursed golems both have well over 10k firepower automatically provoking a huge ship stream no matter what. Regenerator has a bit of firepower but well under 10k (it's about 3k I think). The rest seem to provoke none. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Confirmed...this whole firepower mechanic causing the AI to spawn ships is something I'll need to get to. I'm used to restrictions on what I do on the AI planets...not on MINE. |
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This was fixed a while back -- thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 11, 2010 6:15 pm | Suzera | New Issue | |
Dec 12, 2010 12:07 am | Fleet | Note Added: 0006047 | |
Jan 8, 2011 12:49 am | Chris_McElligottPark | Note Added: 0007922 | |
Jan 8, 2011 12:49 am | Chris_McElligottPark | Status | new => resolved |
Jan 8, 2011 12:49 am | Chris_McElligottPark | Resolution | open => fixed |
Jan 8, 2011 12:49 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |