View Issue Details

IDProjectCategoryLast Update
0020068AI War 2Gameplay IssueOct 15, 2018 9:56 pm
ReporterOvalcircle Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.763 Supersized Ship Caps 
Fixed in Version0.802 Hold Your Fire! 
Summary0020068: Can we please get a "hold fire" command for cloaked ships?
DescriptionI can't deepstrike a datacenter even if I destroy every tachyon sentinel on the way there, because the Raid Starships shoot at the wormhole sentinels and everything else in range, wasting the cloak and rendering them useless for offensive cloaking strategies.
TagsNo tags attached.

Relationships

related to 0020536 resolvedChris_McElligottPark Cloak ships need no attack mode 
child of 0020157 resolvedChris_McElligottPark Revised input system, and then various child issues. 

Activities

ZeusAlmighty

Aug 30, 2018 5:00 pm

manager   ~0048620

I full-heartedly endorse this. You could do this in classic and it made so many strategies viable. Please add back!

Chris_McElligottPark

Aug 30, 2018 8:06 pm

administrator   ~0048630

I could have sworn this was in here already. Can anyone check the hotkeys in inputsettings.dat? I think we're just not exposing this to you properly yet (the selected ships panel will have some controls for things like FRD and hold fire and whatnot on it).

HeartHunter7

Aug 30, 2018 8:15 pm

reporter   ~0048633

Yes, u are right. But i too cant undestand how to use it(leftCtrl)

RocketAssistedPuffin

Aug 30, 2018 8:15 pm

reporter   ~0048634

Checked it Chris, don't see anything like hold fire or stand down mode from Classic.

HeartHunter7

Aug 30, 2018 8:16 pm

reporter   ~0048636

Ah no, i m wrong. I cant find this buttom.

Chris_McElligottPark

Aug 30, 2018 8:16 pm

administrator   ~0048637

10-4, I guess we didn't get that to the interface at all. It's in the code. I'll add that soon.

Chris_McElligottPark

Oct 15, 2018 8:37 pm

administrator   ~0050052

Also credit la_nague.

Chris_McElligottPark

Oct 15, 2018 9:56 pm

administrator   ~0050061

Thanks!

* Added the "hold fire" mode that folks have definitely been missing! Aka, "Toggle Ship Systems Enabled"
** Press the N key to enable it, by default.
** Switch the selected ships into or out of functioning. While disabled, military ships will not attack anything they see. This is very useful for ships that are cloaked that you want to keep stealthy. When disabled, engineers will not spend metal doing work, and space docks will not run, etc.

Issue History

Date Modified Username Field Change
Aug 30, 2018 4:11 pm Ovalcircle New Issue
Aug 30, 2018 5:00 pm ZeusAlmighty Note Added: 0048620
Aug 30, 2018 8:06 pm Chris_McElligottPark Note Added: 0048630
Aug 30, 2018 8:15 pm HeartHunter7 Note Added: 0048633
Aug 30, 2018 8:15 pm RocketAssistedPuffin Note Added: 0048634
Aug 30, 2018 8:16 pm HeartHunter7 Note Added: 0048636
Aug 30, 2018 8:16 pm Chris_McElligottPark Note Added: 0048637
Sep 5, 2018 8:20 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 5, 2018 8:20 pm Chris_McElligottPark Status new => assigned
Sep 6, 2018 10:07 am Chris_McElligottPark Relationship added child of 0020157
Oct 15, 2018 8:37 pm Chris_McElligottPark Note Added: 0050052
Oct 15, 2018 8:38 pm Chris_McElligottPark Relationship added related to 0020536
Oct 15, 2018 9:56 pm Chris_McElligottPark Status assigned => resolved
Oct 15, 2018 9:56 pm Chris_McElligottPark Resolution open => fixed
Oct 15, 2018 9:56 pm Chris_McElligottPark Fixed in Version => 0.802 Hold Your Fire!
Oct 15, 2018 9:56 pm Chris_McElligottPark Note Added: 0050061