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IDProjectCategoryLast Update
0002003AI War 1 / ClassicBug - OtherDec 15, 2010 8:24 pm
ReporterSpikey00 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.049 
Fixed in Version4.051 
Summary0002003: Human command station spawning AI ships on AI homeworld
DescriptionAfter swimming up a river of core ships to destroy the command station, after sacrificing an adjacent planet to avert the nuclear effect of the avenger (which was destroyed within ten seconds), nearly having a perfect plan, and now this.

Alas, for colonization attempts of the AI homeworld were in vain, for as soon as I neared completion of the command station, it would betray me, spawning an endless stream of a thousand ships that curiously appear to be with the same respect as prior to the AI command station's defeat.

I prithee that you disable this trigger for when the AI command station no longer exists, for all my hopes were crushed when I realized even my own colony ships desired for my destruction.
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Spikey00

Dec 11, 2010 3:14 pm

reporter  

solo3.sav (1,121,835 bytes)

keith.lamothe

Dec 11, 2010 3:19 pm

administrator   ~0005971

Just to be clear, am I correct in thinking that the name of this report should be "Human command station spawning AI ships on AI homeworld" instead of "Human home...".

Or as your advanced research into colony ships enabled you to actually construct new home command stations? ;)

Toll

Dec 11, 2010 3:23 pm

reporter   ~0005972

The exo-galaxy worm holes spawn waves and reinforcements just like the command stations, warp gates and AI Eyes do. Could that be what you saw?

Spikey00

Dec 11, 2010 3:35 pm

reporter   ~0005973

Whoops, yeah it's the morning. :p

This is a command station on an AI homeworld; the ships spawn directly from the command station, not the wormhole.

Chris_McElligottPark

Dec 15, 2010 8:24 pm

administrator   ~0006276

Part of this was fixed in 4.050 simply by nature of it no longer doing the anti-bottleneck stuff.

But, this resulted:

* The way that the spawn planet for deepstrike-spawned-ships is chosen is now handled more correctly.

Thanks!

Issue History

Date Modified Username Field Change
Dec 11, 2010 3:14 pm Spikey00 New Issue
Dec 11, 2010 3:14 pm Spikey00 File Added: solo3.sav
Dec 11, 2010 3:15 pm Spikey00 Summary Human home command station spawning AI ships => Human home command station spawning AI ships on AI homeworld
Dec 11, 2010 3:19 pm keith.lamothe Note Added: 0005971
Dec 11, 2010 3:23 pm Toll Note Added: 0005972
Dec 11, 2010 3:34 pm Spikey00 Summary Human home command station spawning AI ships on AI homeworld => Human command station spawning AI ships on AI homeworld
Dec 11, 2010 3:35 pm Spikey00 Note Added: 0005973
Dec 15, 2010 8:24 pm Chris_McElligottPark Note Added: 0006276
Dec 15, 2010 8:24 pm Chris_McElligottPark Status new => resolved
Dec 15, 2010 8:24 pm Chris_McElligottPark Fixed in Version => 4.051
Dec 15, 2010 8:24 pm Chris_McElligottPark Resolution open => fixed
Dec 15, 2010 8:24 pm Chris_McElligottPark Assigned To => Chris_McElligottPark