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IDProjectCategoryLast Update
0019679AI War 2Gameplay IssueJul 3, 2018 8:39 pm
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.747 Improper Handling Of Forcefields 
Fixed in Version0.748 Macrophage Teeth 
Summary0019679: Performance bottleneck -- 12000 ships vs 100 ships leads to slowdown.
DescriptionMy game speed drops to 90% of normal, with it running at 1.25x multiplier of speed, when viewing the galaxy map (so vis layer is not the problem here). Granted, this is not a crisis level of problem since this is a pretty large battle by a lot of respects. But the fact that one side is very small is of concern to me, for sure. I have a feeling that this is in the targeting code or something along those lines that is leading to the slowdown.
TagsNo tags attached.

Activities

Chris_McElligottPark

Jul 2, 2018 8:32 pm

administrator  

PerformanceTest.save (7,187,133 bytes)

Chris_McElligottPark

Jul 3, 2018 8:39 pm

administrator   ~0047735

This is fixed up and then some, now. :)

Issue History

Date Modified Username Field Change
Jul 2, 2018 8:32 pm Chris_McElligottPark New Issue
Jul 2, 2018 8:32 pm Chris_McElligottPark File Added: PerformanceTest.save
Jul 2, 2018 8:32 pm Chris_McElligottPark File Added: PerformanceTest.savemet
Jul 3, 2018 8:39 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 3, 2018 8:39 pm Chris_McElligottPark Status new => resolved
Jul 3, 2018 8:39 pm Chris_McElligottPark Resolution open => fixed
Jul 3, 2018 8:39 pm Chris_McElligottPark Fixed in Version => 0.748 Macrophage Teeth
Jul 3, 2018 8:39 pm Chris_McElligottPark Note Added: 0047735