View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0019593||AI War||Bug - Gameplay||Apr 15, 2018 11:14 pm||Apr 15, 2018 11:14 pm|
|Fixed in Version|
|Summary||0019593: Severe, Difficult to Avoid Exploit|
|Description||Assault Transports do not decrease in attack count after being unloaded, still launching their full volley of (21?) bullets|
At first i just thought Assault Transports were just incredible and neccessary units, eventually i realised i was exploiting this by accident, and it's very difficult to avoid.
I'm aware AI war shouldn't be updated too much, being that AI war 2 is in production, but this bug was extremely noticable when i started using fresh assault transports (which only shot 1 bullet), it might cap at 11 bullets, but it's still insane
Build 1x Assualt transport -> Build 200 ships -> load all ships -> unload all ships -> attack anything for 11+ bullets.
this is for the latest version of AI war.
|Tags||No tags attached.|