View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001925 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 8, 2010 2:11 pm | Jan 8, 2011 1:46 am | |
Reporter | Spikey00 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 4.046 | ||||
Summary | 0001925: Cursed golems - not really unique | ||||
Description | In the overall sense of golems, this golem type doesn't really have much unique about it beyond having 603K range (and I doubt this is intentional; http://www.arcengames.com/mantisbt/view.php?id=1850 for BR). Every golem type has attrition at this point, so it makes this golem an oddity in the bunch; it's just a giant starship. I would suggest revising the design of this one. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0001850 | closed | Chris_McElligottPark | Cursed golems has range of 603 000 range |
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I had the same thought earlier, that it was like a tweaked Armored Golem. However, it is much more effective against swarms of weak ships than the Armored Golem for example. With that said, I'd still like to see it redesigned, providing you have a good idea of how to do it. :) I think giving it vampiric attacks, but reducing its damage and range would be a good idea. The current range is really somewhat ridiculous. |
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For now, I plan to leave it as-is. The extreme range is pretty interesting, and it's not a case where I want to experiment with vampirism again at the moment. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 8, 2010 2:11 pm | Spikey00 | New Issue | |
Dec 8, 2010 4:20 pm | ShdNx | Note Added: 0005671 | |
Jan 8, 2011 1:45 am | Chris_McElligottPark | Relationship added | related to 0001850 |
Jan 8, 2011 1:46 am | Chris_McElligottPark | Note Added: 0007956 | |
Jan 8, 2011 1:46 am | Chris_McElligottPark | Status | new => closed |
Jan 8, 2011 1:46 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 8, 2011 1:46 am | Chris_McElligottPark | Resolution | open => won't fix |