View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0019210 | AI War 2 | Crash/Exception | Aug 1, 2017 8:05 pm | Oct 3, 2017 11:33 am | |
Reporter | BadgerBadger | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.504 Big Ship Graphics Batch + Test And Revise Pass #3 | ||||
Summary | 0019210: Building basic turretry causes a crash | ||||
Description | I started out owning my own planet. I immediately clicked through the menu to build "Basic Turretry". Oddly, clicking on "Basic Turretry" gave me another "Basic Turretry" above it, like "Basic Turretry was the name of a class of objects. When I clicked on the second basic turretry I hit a crash: 8/1/2017 8:01:21 PM -----------^M Exception when checking for sim step: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00265] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:328 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameS\ tate\World_AIW2.cs:588 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep () [0x0067a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:538 at Arcen.Universal.Engine_Universal.OnUpdate () [0x001d8] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:851 ^M Stack Trace: at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00265] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Networking\GameCommand.cs:328 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x000b1] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\GameS\ tate\World_AIW2.cs:588 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep () [0x0067a] in D:\vclarge\AI_War_2_Ultra\ArcenAIW2Core\src\Logic\Engine_AIW2.cs:538 at Arcen.Universal.Engine_Universal.OnUpdate () [0x001d8] in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:851 ^M at System.Environment.get_StackTrace() in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System/Environment.cs:line 227 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\Arcen\ Universal\src\UtilityLibraries\ArcenDebugging.cs:line 140 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibrar\ ies\ArcenDebugging.cs:line 109 at Arcen.Universal.ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\UtilityLibraries\ArcenDebugging.cs:line 88 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) in D:\vclarge\AI_War_2_Ultr\ a\ArcenUniversal\src\Engine_Universal.cs:line 657 at Arcen.Universal.Engine_Universal.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\En\ gine_Universal.cs:line 615 at Arcen.Universal.Engine_Universal.OnUpdate() in D:\vclarge\AI_War_2_Ultra\ArcenUniversal\src\Engine_Universal.cs:line 874 at ArcenGameController.Update() in D:\vclarge\AI_War_2_Ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:line 39 I am working on some Nanocaust stuff, but this traceback seems entirely within the Core code and happens immediately on-click with Basic Turretry | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 1, 2017 8:05 pm | BadgerBadger | New Issue | |
Aug 5, 2017 11:58 am | BadgerBadger | Note Added: 0046417 | |
Oct 3, 2017 11:33 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Oct 3, 2017 11:33 am | Chris_McElligottPark | Status | new => resolved |
Oct 3, 2017 11:33 am | Chris_McElligottPark | Resolution | open => fixed |