View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001916 | AI War 1 / Classic | Crash/Exception | Dec 8, 2010 8:22 am | Dec 8, 2010 10:38 am | |
Reporter | qlf20073 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.046 | ||||
Summary | 0001916: Buzz Bomb cause unhandled errors | ||||
Description | I used the cheat "Spawn Vagabonds" and then some Buzz Bombs came. When it hits my units, lots of "Unhandled Errors" showed on the right. It shows these in "UnhandledErrors.txt": 12/8/2010 9:12:13 PM (4.046) ----------------------------------- UnhandledErrors----------------------------------- 12/8/2010 9:12:13 PM (4.046) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundUnitType.GetAttackPowerAgainstThis (.ForegroundObject AttackingUnit, Int32 ArmorBoost, Int32 ArmorDamage, Int32 Health) [0x00000] in <filename unknown>:0 at ForegroundObject.GetAttackPowerAgainstThis (.ForegroundObject AttackingObject) [0x00000] in <filename unknown>:0 at ForegroundObject.RemovalEventCleanup (Boolean TriggerEvents) [0x00000] in <filename unknown>:0 at Game.RemoveFgObject (.ForegroundObject obj, Boolean TriggerEvents) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundUnitType.GetAttackPowerAgainstThis (.ForegroundObject AttackingUnit, Int32 ArmorBoost, Int32 ArmorDamage, Int32 Health) [0x00000] in <filename unknown>:0 at ForegroundObject.GetAttackPowerAgainstThis (.ForegroundObject AttackingObject) [0x00000] in <filename unknown>:0 at ForegroundObject.RemovalEventCleanup (Boolean TriggerEvents) [0x00000] in <filename unknown>:0 at Game.RemoveFgObject (.ForegroundObject obj, Boolean TriggerEvents) [0x00000] in <filename unknown>:0 at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 at Game.RunFrame () [0x00000] in <filename unknown>:0 at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 8, 2010 8:22 am | qlf20073 | New Issue | |
Dec 8, 2010 10:38 am | keith.lamothe | Note Added: 0005610 | |
Dec 8, 2010 10:38 am | keith.lamothe | Status | new => resolved |
Dec 8, 2010 10:38 am | keith.lamothe | Resolution | open => fixed |
Dec 8, 2010 10:38 am | keith.lamothe | Assigned To | => keith.lamothe |
Apr 14, 2014 9:27 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |