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IDProjectCategoryLast Update
0001897AI War 1 / ClassicSuggestion - Balance TweaksDec 7, 2010 6:40 pm
ReporterToll Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version4.046 
Summary0001897: Parasites and reclamaions
DescriptionWith the rather massive damage boost to parasites, they've become a massive threat, having an attack power of 80k per mark (giving the Mk. V parasite a 400k attack), which can be extremely devastating to entire fleets. I had my 1500-ship fleet (capped Mk. I and II triangle plus bulletproof and autocannons) almost completely demolished by a wave of about 300 Mk. I parasites (only the bulletproofs survived, but they couldn't stop the parasites anyway) before they continued to my home station virtually unopposed.

I suggest that their attack is cut to 1/4 of what it is now, and lower the damage needed to reclaim to 12%, maintaining the current reclamation-balance. At least to start with; might still need further tweaks in the future.
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keith.lamothe

Dec 7, 2010 6:38 pm

administrator   ~0005567

Already addressed, see release notes for pending version :)

Toll

Dec 7, 2010 6:40 pm

reporter   ~0005568

Ah. Looked through the release notes, but missed that entry. Sorry!

Issue History

Date Modified Username Field Change
Dec 7, 2010 6:37 pm Toll New Issue
Dec 7, 2010 6:38 pm keith.lamothe Note Added: 0005567
Dec 7, 2010 6:38 pm keith.lamothe Status new => resolved
Dec 7, 2010 6:38 pm keith.lamothe Resolution open => fixed
Dec 7, 2010 6:38 pm keith.lamothe Assigned To => keith.lamothe
Dec 7, 2010 6:40 pm Toll Note Added: 0005568