View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001897 | AI War 1 / Classic | Suggestion - Balance Tweaks | Dec 7, 2010 6:37 pm | Dec 7, 2010 6:40 pm | |
Reporter | Toll | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.046 | ||||
Summary | 0001897: Parasites and reclamaions | ||||
Description | With the rather massive damage boost to parasites, they've become a massive threat, having an attack power of 80k per mark (giving the Mk. V parasite a 400k attack), which can be extremely devastating to entire fleets. I had my 1500-ship fleet (capped Mk. I and II triangle plus bulletproof and autocannons) almost completely demolished by a wave of about 300 Mk. I parasites (only the bulletproofs survived, but they couldn't stop the parasites anyway) before they continued to my home station virtually unopposed. I suggest that their attack is cut to 1/4 of what it is now, and lower the damage needed to reclaim to 12%, maintaining the current reclamation-balance. At least to start with; might still need further tweaks in the future. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Already addressed, see release notes for pending version :) |
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Ah. Looked through the release notes, but missed that entry. Sorry! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 7, 2010 6:37 pm | Toll | New Issue | |
Dec 7, 2010 6:38 pm | keith.lamothe | Note Added: 0005567 | |
Dec 7, 2010 6:38 pm | keith.lamothe | Status | new => resolved |
Dec 7, 2010 6:38 pm | keith.lamothe | Resolution | open => fixed |
Dec 7, 2010 6:38 pm | keith.lamothe | Assigned To | => keith.lamothe |
Dec 7, 2010 6:40 pm | Toll | Note Added: 0005568 |