View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018894 | In Case Of Emergency, Release Raptor | Gameplay Issue | Aug 24, 2016 11:25 am | Aug 24, 2016 4:14 pm | |
Reporter | garpu | Assigned To | Chris_McElligottPark | ||
Status | confirmed | Resolution | open | ||
Product Version | Pre-EA Demo 13 / 13.a | ||||
Summary | 0018894: Raptor on top of door frame? | ||||
Description | The door opened as I moved, and it launched me on top of the door frame. Is this intended? | ||||
Tags | No tags attached. | ||||
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Just an interaction between collision boxes. I've seen it once in dozens of runs. I tend to smash doors as I go to mark the path I've been. |
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Yep, what he said. But the animations need to stop playing when they hit you, is the thing. Just a note for myself for later: http://forum.unity3d.com/threads/stop-animation-on-collision-barricading-doors-help.283274/ |
Date Modified | Username | Field | Change |
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Aug 24, 2016 11:25 am | garpu | New Issue | |
Aug 24, 2016 11:25 am | garpu | File Added: Screenshot_2016-08-24___11-11-22.png | |
Aug 24, 2016 3:36 pm | Cinth | Note Added: 0045657 | |
Aug 24, 2016 4:14 pm | Chris_McElligottPark | Note Added: 0045659 | |
Aug 24, 2016 4:14 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 24, 2016 4:14 pm | Chris_McElligottPark | Status | new => confirmed |