View Issue Details

IDProjectCategoryLast Update
0018892In Case Of Emergency, Release RaptorBug - OtherAug 24, 2016 11:17 am
ReporterPepisolo Assigned ToChris_McElligottPark  
Status acknowledgedResolutionopen 
Product VersionPre-EA Demo 13 / 13.a 
Summary0018892: Gap between two doors
DescriptionI noticed this gap between exterior doors.

8/24/2016 3:28:05 PM (_Demo12) Mem: 63,496,192 Plat:WindowsPlayer
-----------
^^
Seed: 1176126373
Design: L2 Hall Sewer Indust

## TIME TAKEN ##
    Pre-Processing: 780.75 ms
    Main Path Generation: 289.31 ms
    Branch Path Generation: 79.08 ms
    Post-Processing: 711.70 ms
    -------------------------------------------------------
    Total: 1860.83 ms

## ROOM COUNT ##

    Main Path: 9
    Branch Paths: 6
    -------------------
    Total: 15

Retry Count: 0
Stack Trace: Substitute: at System.Environment.get_StackTrace()
   at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
   at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
   at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
   at UnityEngine.Logger.Log(LogType logType, System.Object message)
   at UnityEngine.Debug.Log(System.Object message)
   at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status)
   at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status)
   at DunGen.DungeonGenerator+<NotifyGenerationComplete>c__Iterator1.MoveNext()
   at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)

TagsNo tags attached.

Activities

Pepisolo

Aug 24, 2016 10:54 am

developer  

Chris_McElligottPark

Aug 24, 2016 11:17 am

administrator   ~0045654

Yep, that is semi-expected at the moment. We'll tighten that up in the future, but for now it prevents clipping with certain level pieces.

Issue History

Date Modified Username Field Change
Aug 24, 2016 10:54 am Pepisolo New Issue
Aug 24, 2016 10:54 am Pepisolo File Added: Screenshot_2016-08-24___15-37-19.png
Aug 24, 2016 11:17 am Chris_McElligottPark Note Added: 0045654
Aug 24, 2016 11:17 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 24, 2016 11:17 am Chris_McElligottPark Status new => acknowledged