View Issue Details

IDProjectCategoryLast Update
0018880In Case Of Emergency, Release RaptorBug - GameplayAug 23, 2016 10:18 pm
ReporterPepisolo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in VersionPre-EA Demo 13 / 13.a 
Summary0018880: Bad connection in this seed
DescriptionSomewhere near the start of this seed, I opened a door then dropped down to what seemed like the exterior of a room.

8/23/2016 4:09:33 PM (0.100) Mem: 41,545,728 Plat:WindowsPlayer
-----------
Seed: 1363918741
Design: L2 Hall Sewer Indust

## TIME TAKEN ##
    Pre-Processing: 0.08 ms
    Main Path Generation: 194.19 ms
    Branch Path Generation: 170.34 ms
    Post-Processing: 464.96 ms
    -------------------------------------------------------
    Total: 829.56 ms

## ROOM COUNT ##

    Main Path: 8
    Branch Paths: 5
    -------------------
    Total: 13

Retry Count: 0
Stack Trace: Substitute: at System.Environment.get_StackTrace()
   at GameController.Log(System.String LogString, System.String StackTrace, LogType Type, Boolean LogToFiles, Single TimeToStay)
   at GameController.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.DebugLogHandler.Internal_Log(LogType , System.String , UnityEngine.Object )
   at UnityEngine.DebugLogHandler.LogFormat(LogType logType, UnityEngine.Object context, System.String format, System.Object[] args)
   at UnityEngine.Logger.Log(LogType logType, System.Object message)
   at UnityEngine.Debug.Log(System.Object message)
   at Generator.OnGenerationStatusChanged(DunGen.DungeonGenerator generator, GenerationStatus status)
   at DunGen.DungeonGenerator.ChangeStatus(GenerationStatus status)
   at DunGen.DungeonGenerator+<NotifyGenerationComplete>c__Iterator1.MoveNext()
   at UnityEngine.SetupCoroutine.InvokeMoveNext(IEnumerator enumerator, IntPtr returnValueAddress)

TagsNo tags attached.

Activities

Chris_McElligottPark

Aug 23, 2016 12:57 pm

administrator   ~0045585

I have unfortunately fouled up my ability to test this using that seed. If you do any more testing prior to the next public build, can you do it in the unity editor with the latest stuff? If you can duplicate it there, that's appreciated, or else we'll find it as we can.

Pepisolo

Aug 23, 2016 1:04 pm

developer   ~0045591

Yeah, ok, I'll update to the latest.

Chris_McElligottPark

Aug 23, 2016 1:07 pm

administrator   ~0045594

It's my bad.

Chris_McElligottPark

Aug 23, 2016 10:18 pm

administrator   ~0045641

Fixed by Keith!

* Fixed a bug with a misaligned doorframe in one of the apartments.

Issue History

Date Modified Username Field Change
Aug 23, 2016 11:14 am Pepisolo New Issue
Aug 23, 2016 11:18 am Pepisolo Description Updated
Aug 23, 2016 12:57 pm Chris_McElligottPark Note Added: 0045585
Aug 23, 2016 12:57 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 23, 2016 12:57 pm Chris_McElligottPark Status new => feedback
Aug 23, 2016 1:04 pm Pepisolo Note Added: 0045591
Aug 23, 2016 1:04 pm Pepisolo Status feedback => assigned
Aug 23, 2016 1:07 pm Chris_McElligottPark Note Added: 0045594
Aug 23, 2016 10:18 pm Chris_McElligottPark Note Added: 0045641
Aug 23, 2016 10:18 pm Chris_McElligottPark Status assigned => resolved
Aug 23, 2016 10:18 pm Chris_McElligottPark Fixed in Version => Pre-EA Demo 13 / 13.a
Aug 23, 2016 10:18 pm Chris_McElligottPark Resolution open => fixed