View Issue Details

IDProjectCategoryLast Update
0018860In Case Of Emergency, Release RaptorBug - GameplayAug 23, 2016 12:44 pm
ReporterChronosCast Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Fixed in VersionPre Early Access 
Summary0018860: Eternal Falling on start up
DescriptionWelp i hate to say it but what you said you feared would happen did, When i started up the game i began to take damage and falling through endless darkness, i've attempted to restart but it happened again. honestly i dont know what i did but i was running on fastest settings.

UPDATE: i restarted the game and it started working properly, none-the less you might want to look into it before handing out the press keys
TagsNo tags attached.

Activities

Cinth

Aug 23, 2016 2:49 am

manager   ~0045568

It would be helpful if you would go to Steam\steamapps\common\In Case of Emergency, Release Raptor\PlayerData and upload the txt files there, to here.

medgno

Aug 23, 2016 2:57 am

reporter   ~0045569

I had this same problem, but had assumed it was a bug caused by my crappy computer. Seeing another report, I'm guessing it might not be.

My seeds are:

Seed: 573257577
Design: L2 Indust Hall Indust

Seed: 453082039 <-- my best guess, but not sure.
Design: L2 Hall Sewer Indust

Seed: 6175603
Design: L2 Hall Sewer Indust

Seed: 715548689
Design: L2 Indust Hall Indust

Seed: 24807885
Design: L2 Indust Hall Indust

Chris_McElligottPark

Aug 23, 2016 12:44 pm

administrator   ~0045581

Thanks!

* Fixed things up so that you now start always in an outdoor setting in an airdropped-in crate that has Raptor Co. markings on it.
** This solves a whole lot of problems.
*** Firstly, you always start in a position where you're not up against a door or wall, since we know the size of the crate and put you in an appropriate spot.
*** Secondly, we can better control this first room and ensure that definitely no enemies in there... and that in fact enemies that would be in nearby rooms still aren't in place to ambush you immediately.
*** Plus some smaller cosmetic issues, and this is generally a lot more grounding in terms of a way to start the game thematically -- it's less "in media res."

Issue History

Date Modified Username Field Change
Aug 23, 2016 1:14 am ChronosCast New Issue
Aug 23, 2016 2:49 am Cinth Note Added: 0045568
Aug 23, 2016 2:57 am medgno Note Added: 0045569
Aug 23, 2016 12:44 pm Chris_McElligottPark Note Added: 0045581
Aug 23, 2016 12:44 pm Chris_McElligottPark Status new => resolved
Aug 23, 2016 12:44 pm Chris_McElligottPark Fixed in Version => Pre Early Access
Aug 23, 2016 12:44 pm Chris_McElligottPark Resolution open => fixed
Aug 23, 2016 12:44 pm Chris_McElligottPark Assigned To => Chris_McElligottPark