View Issue Details

IDProjectCategoryLast Update
0018754Starward RogueCrash/ExceptionMar 3, 2016 2:07 pm
ReporterEconael Assigned ToChris_McElligottPark  
Severitycrash 
Status resolvedResolutionfixed 
Product Version1.014 
Fixed in Version1.016-1.017 
Summary0018754: Game crashed when I entered Boss Room
DescriptionI had a crash when I entered the boss room after I had regenerated the level once
TagsNo tags attached.

Relationships

has duplicate 0018753 resolvedChris_McElligottPark Game crashed when I entered Boss Room 
related to 0018752 resolvedChris_McElligottPark Crash Report 

Activities

Econael

Feb 27, 2016 5:17 pm

reporter  

output_log.7z (2,781 bytes)

Econael

Feb 27, 2016 5:18 pm

reporter  

ArcenDebugLog.txt (18,562 bytes)   
2/24/2016 1:11:28 PM
Steamworks Init     2/24/2016 1:11:28 PM
Steamworks IsRunning: True     2/24/2016 1:11:28 PM
GameInit (0 - 2/24/2016 1:11:28 PM)     2/24/2016 1:11:30 PM
GameInit (1 - 2/24/2016 1:11:30 PM)     2/24/2016 1:11:30 PM
Version: 1.014     2/24/2016 1:11:30 PM
sound file count: 509     2/24/2016 1:11:30 PM
sound loading finished     2/24/2016 1:11:30 PM
GameInit (2 - 2/24/2016 1:11:30 PM)     2/24/2016 1:11:35 PM
GameInit (3 - 2/24/2016 1:11:35 PM)     2/24/2016 10:07:11 PM
Steamworks Init     2/24/2016 10:07:11 PM
Steamworks IsRunning: True     2/24/2016 10:07:11 PM
GameInit (0 - 2/24/2016 10:07:11 PM)     2/24/2016 10:07:13 PM
GameInit (1 - 2/24/2016 10:07:13 PM)     2/24/2016 10:07:13 PM
Version: 1.014     2/24/2016 10:07:13 PM
sound file count: 509     2/24/2016 10:07:13 PM
sound loading finished     2/24/2016 10:07:13 PM
GameInit (2 - 2/24/2016 10:07:13 PM)     2/24/2016 10:07:18 PM
GameInit (3 - 2/24/2016 10:07:18 PM)     2/24/2016 10:14:42 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/24/2016 10:14:42 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/25/2016 1:51:00 AM
Steamworks Init     2/25/2016 1:51:00 AM
Steamworks IsRunning: True     2/25/2016 1:51:00 AM
GameInit (0 - 2/25/2016 1:51:00 AM)     2/25/2016 1:51:03 AM
GameInit (1 - 2/25/2016 1:51:03 AM)     2/25/2016 1:51:03 AM
Version: 1.014     2/25/2016 1:51:03 AM
sound file count: 509     2/25/2016 1:51:03 AM
sound loading finished     2/25/2016 1:51:03 AM
GameInit (2 - 2/25/2016 1:51:03 AM)     2/25/2016 1:51:08 AM
GameInit (3 - 2/25/2016 1:51:08 AM)     2/25/2016 2:17:19 AM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/25/2016 2:17:19 AM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/25/2016 5:15:01 PM
Steamworks Init     2/25/2016 5:15:01 PM
Steamworks IsRunning: True     2/25/2016 5:15:01 PM
GameInit (0 - 2/25/2016 5:15:01 PM)     2/25/2016 5:15:03 PM
GameInit (1 - 2/25/2016 5:15:03 PM)     2/25/2016 5:15:03 PM
Version: 1.014     2/25/2016 5:15:03 PM
sound file count: 509     2/25/2016 5:15:03 PM
sound loading finished     2/25/2016 5:15:03 PM
GameInit (2 - 2/25/2016 5:15:03 PM)     2/25/2016 5:15:08 PM
GameInit (3 - 2/25/2016 5:15:08 PM)     2/25/2016 5:33:49 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/25/2016 5:33:49 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/25/2016 9:48:53 PM
Steamworks Init     2/25/2016 9:48:53 PM
Steamworks IsRunning: True     2/25/2016 9:48:53 PM
GameInit (0 - 2/25/2016 9:48:53 PM)     2/25/2016 9:48:55 PM
GameInit (1 - 2/25/2016 9:48:55 PM)     2/25/2016 9:48:55 PM
Version: 1.014     2/25/2016 9:48:55 PM
sound file count: 509     2/25/2016 9:48:55 PM
sound loading finished     2/25/2016 9:48:55 PM
GameInit (2 - 2/25/2016 9:48:55 PM)     2/25/2016 9:49:00 PM
GameInit (3 - 2/25/2016 9:49:00 PM)     2/26/2016 2:00:39 AM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/26/2016 2:00:39 AM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/26/2016 2:05:25 PM
Steamworks Init     2/26/2016 2:05:25 PM
Steamworks IsRunning: True     2/26/2016 2:05:25 PM
GameInit (0 - 2/26/2016 2:05:25 PM)     2/26/2016 2:05:27 PM
GameInit (1 - 2/26/2016 2:05:27 PM)     2/26/2016 2:05:27 PM
Version: 1.015     2/26/2016 2:05:27 PM
sound file count: 537     2/26/2016 2:05:27 PM
sound loading finished     2/26/2016 2:05:27 PM
GameInit (2 - 2/26/2016 2:05:27 PM)     2/26/2016 2:05:33 PM
GameInit (3 - 2/26/2016 2:05:33 PM)     2/26/2016 2:19:14 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/26/2016 2:19:14 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/27/2016 3:05:37 PM
Steamworks Init     2/27/2016 3:05:37 PM
Steamworks IsRunning: True     2/27/2016 3:05:37 PM
GameInit (0 - 2/27/2016 3:05:37 PM)     2/27/2016 3:05:39 PM
GameInit (1 - 2/27/2016 3:05:39 PM)     2/27/2016 3:05:39 PM
Version: 1.015     2/27/2016 3:05:39 PM
sound file count: 537     2/27/2016 3:05:39 PM
sound loading finished     2/27/2016 3:05:39 PM
GameInit (2 - 2/27/2016 3:05:39 PM)     2/27/2016 3:05:44 PM
GameInit (3 - 2/27/2016 3:05:44 PM)     2/27/2016 3:17:43 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/27/2016 3:17:43 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

ArcenDebugLog.txt (18,562 bytes)   

Chris_McElligottPark

Mar 3, 2016 2:07 pm

administrator   ~0045351

Thanks!

* Put in some code to hopefully prevent some issues with loading sounds in some cases.

Issue History

Date Modified Username Field Change
Feb 27, 2016 5:17 pm Econael New Issue
Feb 27, 2016 5:17 pm Econael File Added: output_log.7z
Feb 27, 2016 5:18 pm Econael File Added: ArcenDebugLog.txt
Mar 1, 2016 5:09 pm ptarth Relationship added has duplicate 0018753
Mar 1, 2016 5:34 pm ptarth Assigned To => keith.lamothe
Mar 1, 2016 5:34 pm ptarth Status new => assigned
Mar 2, 2016 3:51 pm Pepisolo Relationship added related to 0018752
Mar 3, 2016 2:07 pm Chris_McElligottPark Note Added: 0045351
Mar 3, 2016 2:07 pm Chris_McElligottPark Status assigned => resolved
Mar 3, 2016 2:07 pm Chris_McElligottPark Fixed in Version => 1.016-1.017
Mar 3, 2016 2:07 pm Chris_McElligottPark Resolution open => fixed
Mar 3, 2016 2:07 pm Chris_McElligottPark Assigned To keith.lamothe => Chris_McElligottPark