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IDProjectCategoryLast Update
0018730Starward RogueBug - OtherFeb 21, 2016 4:58 am
ReporterPepisolo Assigned To 
Severityminor 
Status closedResolutionopen 
Product Version1.015 
Summary0018730: Shots Inherit Momentum...in the test room only?
DescriptionSVN build test

I added <modifier target="Self" type="SystemShotsInheritEntityMomentum" /> to the Energy Shield Module so that the shots travel along with the player, which seems to work, but only in the test room. In-game it doesn't seem to work for some reason. Not sure what's up.

Test room entity: <entity type="EnergyShieldModule" category="ItemPickup" offset_from_center="-100,0"/>
TagsNo tags attached.

Activities

Pepisolo

Feb 20, 2016 1:34 am

developer  

ptarth

Feb 20, 2016 7:32 am

developer   ~0045231

Were you moving when you tried it in game?

Pepisolo

Feb 20, 2016 2:08 pm

developer   ~0045235

Last edited: Feb 20, 2016 2:21 pm

Yeah. Sprinting, too. Can you confirm the issue?

Note: you need to update the configuration folder as I only put the momentum code in for the Energy Shield Module recently.

Pepisolo

Feb 21, 2016 4:58 am

developer   ~0045239

I've worked it out...I think. I thought I could just make a change to the code, adding the SystemShotsInheritEntityMomentum and then loading up a save game. But apparently, you have need to start a new run for this new modifier effect to work. Just created a new save game, and things are working correctly.

Issue History

Date Modified Username Field Change
Feb 20, 2016 1:34 am Pepisolo New Issue
Feb 20, 2016 1:34 am Pepisolo File Added: ForBugReport -- Energy Module Momentum.save
Feb 20, 2016 7:32 am ptarth Note Added: 0045231
Feb 20, 2016 2:08 pm Pepisolo Note Added: 0045235
Feb 20, 2016 2:09 pm Pepisolo Note Edited: 0045235
Feb 20, 2016 2:21 pm Pepisolo Note Edited: 0045235
Feb 21, 2016 4:58 am Pepisolo Note Added: 0045239
Feb 21, 2016 4:58 am Pepisolo Status new => closed