View Issue Details

IDProjectCategoryLast Update
0018728Starward RogueGameplay IssueMar 4, 2016 1:36 pm
ReporterTuxedoBra Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version1.014 
Fixed in Version1.016-1.017 
Summary0018728: Error on gen
DescriptionError on floor gen, log attached.
TagsNo tags attached.

Activities

Cinth

Feb 19, 2016 11:57 pm

developer   ~0045216

Your log file isn't attached.

TuxedoBra

Feb 20, 2016 2:34 am

reporter   ~0045224

APPLICATION ERROR 0000401
Database query failed. Error received from database was 0002006: MySQL server has gone away for the query: INSERT INTO mantis_bug_file_table
( bug_id, title, description, diskfile, filename, folder, filesize, file_type, date_added, content, user_id )
VALUES
( ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ? ).

TuxedoBra

Feb 20, 2016 2:35 am

reporter   ~0045225

http://i.imgur.com/qmsBy2l.png

Cinth

Feb 20, 2016 2:47 am

developer   ~0045228

In the runtime folder are some txt files. Upload those using the upload file section above (there is more to the error than what is shown in the red text).

I should have been a bit more clear about that, sorry.

TuxedoBra

Feb 20, 2016 1:54 pm

reporter  

ArcenDebugLog.txt (40,328 bytes)   
1/26/2016 4:47:07 PM
Steamworks Init     1/26/2016 4:47:07 PM
Steamworks IsRunning: True     1/26/2016 4:47:07 PM
GameInit (0 - 1/26/2016 4:47:07 PM)     1/26/2016 4:47:10 PM
GameInit (1 - 1/26/2016 4:47:10 PM)     1/26/2016 4:47:11 PM
Version: 1.006     1/26/2016 4:47:11 PM
sound file count: 509     1/26/2016 4:47:11 PM
sound loading finished     1/26/2016 4:47:11 PM
GameInit (2 - 1/26/2016 4:47:11 PM)     1/26/2016 4:47:20 PM
GameInit (3 - 1/26/2016 4:47:20 PM)     1/26/2016 7:03:21 PM
Steamworks Init     1/26/2016 7:03:21 PM
Steamworks IsRunning: True     1/26/2016 7:03:21 PM
GameInit (0 - 1/26/2016 7:03:21 PM)     1/26/2016 7:03:24 PM
GameInit (1 - 1/26/2016 7:03:24 PM)     1/26/2016 7:03:24 PM
Version: 1.006     1/26/2016 7:03:24 PM
sound file count: 509     1/26/2016 7:03:24 PM
sound loading finished     1/26/2016 7:03:24 PM
GameInit (2 - 1/26/2016 7:03:24 PM)     1/26/2016 7:03:33 PM
GameInit (3 - 1/26/2016 7:03:33 PM)     1/26/2016 10:45:34 PM
Steamworks Init     1/26/2016 10:45:34 PM
Steamworks IsRunning: True     1/26/2016 10:45:42 PM
Steamworks Init     1/26/2016 10:45:42 PM
Steamworks IsRunning: True     1/26/2016 10:45:42 PM
GameInit (0 - 1/26/2016 10:45:42 PM)     1/26/2016 10:45:45 PM
GameInit (1 - 1/26/2016 10:45:45 PM)     1/26/2016 10:45:45 PM
Version: 1.007     1/26/2016 10:45:45 PM
sound file count: 509     1/26/2016 10:45:45 PM
sound loading finished     1/26/2016 10:45:45 PM
GameInit (2 - 1/26/2016 10:45:45 PM)     1/26/2016 10:45:55 PM
GameInit (3 - 1/26/2016 10:45:55 PM)     1/27/2016 2:15:00 AM
Steamworks Init     1/27/2016 2:15:00 AM
Steamworks IsRunning: True     1/27/2016 2:15:00 AM
GameInit (0 - 1/27/2016 2:15:00 AM)     1/27/2016 2:15:03 AM
GameInit (1 - 1/27/2016 2:15:03 AM)     1/27/2016 2:15:03 AM
Version: 1.007     1/27/2016 2:15:03 AM
sound file count: 509     1/27/2016 2:15:03 AM
sound loading finished     1/27/2016 2:15:03 AM
GameInit (2 - 1/27/2016 2:15:03 AM)     1/27/2016 2:15:14 AM
GameInit (3 - 1/27/2016 2:15:14 AM)     1/27/2016 12:18:50 PM
Steamworks Init     1/27/2016 12:18:50 PM
Steamworks IsRunning: True     1/27/2016 12:18:50 PM
GameInit (0 - 1/27/2016 12:18:50 PM)     1/27/2016 12:18:53 PM
GameInit (1 - 1/27/2016 12:18:53 PM)     1/27/2016 12:18:53 PM
Version: 1.007     1/27/2016 12:18:53 PM
sound file count: 509     1/27/2016 12:18:53 PM
sound loading finished     1/27/2016 12:18:53 PM
GameInit (2 - 1/27/2016 12:18:53 PM)     1/27/2016 12:19:03 PM
GameInit (3 - 1/27/2016 12:19:03 PM)     1/27/2016 12:59:46 PM
Steamworks Init     1/27/2016 12:59:46 PM
Steamworks IsRunning: True     1/27/2016 12:59:46 PM
GameInit (0 - 1/27/2016 12:59:46 PM)     1/27/2016 12:59:49 PM
GameInit (1 - 1/27/2016 12:59:49 PM)     1/27/2016 12:59:49 PM
Version: 1.007     1/27/2016 12:59:49 PM
sound file count: 509     1/27/2016 12:59:49 PM
sound loading finished     1/27/2016 12:59:49 PM
GameInit (2 - 1/27/2016 12:59:49 PM)     1/27/2016 12:59:59 PM
GameInit (3 - 1/27/2016 12:59:59 PM)     1/27/2016 3:56:46 PM
Steamworks Init     1/27/2016 3:56:46 PM
Steamworks IsRunning: True     1/27/2016 3:56:46 PM
GameInit (0 - 1/27/2016 3:56:46 PM)     1/27/2016 3:56:48 PM
GameInit (1 - 1/27/2016 3:56:48 PM)     1/27/2016 3:56:49 PM
Version: 1.007     1/27/2016 3:56:49 PM
sound file count: 509     1/27/2016 3:56:49 PM
sound loading finished     1/27/2016 3:56:49 PM
GameInit (2 - 1/27/2016 3:56:49 PM)     1/27/2016 3:56:59 PM
GameInit (3 - 1/27/2016 3:56:59 PM)     1/27/2016 11:05:47 PM
Steamworks Init     1/27/2016 11:05:47 PM
Steamworks IsRunning: True     1/27/2016 11:05:47 PM
GameInit (0 - 1/27/2016 11:05:47 PM)     1/27/2016 11:05:50 PM
GameInit (1 - 1/27/2016 11:05:50 PM)     1/27/2016 11:05:50 PM
Version: 1.008     1/27/2016 11:05:50 PM
sound file count: 509     1/27/2016 11:05:50 PM
sound loading finished     1/27/2016 11:05:50 PM
GameInit (2 - 1/27/2016 11:05:50 PM)     1/27/2016 11:06:00 PM
GameInit (3 - 1/27/2016 11:06:00 PM)     1/27/2016 11:25:05 PM
Steamworks Init     1/27/2016 11:25:05 PM
Steamworks IsRunning: True     1/27/2016 11:25:05 PM
GameInit (0 - 1/27/2016 11:25:05 PM)     1/27/2016 11:25:08 PM
GameInit (1 - 1/27/2016 11:25:08 PM)     1/27/2016 11:25:08 PM
Version: 1.008     1/27/2016 11:25:08 PM
sound file count: 509     1/27/2016 11:25:08 PM
sound loading finished     1/27/2016 11:25:08 PM
GameInit (2 - 1/27/2016 11:25:08 PM)     1/27/2016 11:25:17 PM
GameInit (3 - 1/27/2016 11:25:17 PM)     1/28/2016 1:14:31 AM
Steamworks Init     1/28/2016 1:14:31 AM
Steamworks IsRunning: True     1/28/2016 1:14:31 AM
GameInit (0 - 1/28/2016 1:14:31 AM)     1/28/2016 1:14:34 AM
GameInit (1 - 1/28/2016 1:14:34 AM)     1/28/2016 1:14:34 AM
Version: 1.008     1/28/2016 1:14:34 AM
sound file count: 509     1/28/2016 1:14:34 AM
sound loading finished     1/28/2016 1:14:34 AM
GameInit (2 - 1/28/2016 1:14:34 AM)     1/28/2016 1:14:43 AM
GameInit (3 - 1/28/2016 1:14:43 AM)     1/28/2016 1:45:10 AM
Erroneous door connections detected (floorgen for index 5, after all connections generated):
room index 12 coordinates (60,50) type None had non-matched Normal connection in cell-offset 0,1 direction North to room index 11 coordinates (60,49) type Quad
room index 12 coordinates (60,50) type None had non-matched Normal connection in cell-offset 0,0 direction South to room index 11 coordinates (60,49) type Quad     1/28/2016 8:05:11 PM
Steamworks Init     1/28/2016 8:05:11 PM
Steamworks IsRunning: True     1/28/2016 8:05:12 PM
GameInit (0 - 1/28/2016 8:05:12 PM)     1/28/2016 8:05:15 PM
GameInit (1 - 1/28/2016 8:05:15 PM)     1/28/2016 8:05:15 PM
Version: 1.008     1/28/2016 8:05:15 PM
sound file count: 509     1/28/2016 8:05:15 PM
sound loading finished     1/28/2016 8:05:15 PM
GameInit (2 - 1/28/2016 8:05:15 PM)     1/28/2016 8:05:25 PM
GameInit (3 - 1/28/2016 8:05:25 PM)     1/28/2016 9:31:10 PM
Steamworks Init     1/28/2016 9:31:10 PM
Steamworks IsRunning: True     1/28/2016 9:31:10 PM
GameInit (0 - 1/28/2016 9:31:10 PM)     1/28/2016 9:31:13 PM
GameInit (1 - 1/28/2016 9:31:13 PM)     1/28/2016 9:31:13 PM
Version: 1.009     1/28/2016 9:31:14 PM
sound file count: 509     1/28/2016 9:31:14 PM
sound loading finished     1/28/2016 9:31:14 PM
GameInit (2 - 1/28/2016 9:31:14 PM)     1/28/2016 9:31:23 PM
GameInit (3 - 1/28/2016 9:31:23 PM)     1/29/2016 9:38:26 AM
Steamworks Init     1/29/2016 9:38:26 AM
Steamworks IsRunning: True     1/29/2016 9:38:27 AM
GameInit (0 - 1/29/2016 9:38:27 AM)     1/29/2016 9:38:30 AM
GameInit (1 - 1/29/2016 9:38:30 AM)     1/29/2016 9:38:30 AM
Version: 1.009     1/29/2016 9:38:30 AM
sound file count: 509     1/29/2016 9:38:30 AM
sound loading finished     1/29/2016 9:38:30 AM
GameInit (2 - 1/29/2016 9:38:30 AM)     1/29/2016 9:38:40 AM
GameInit (3 - 1/29/2016 9:38:40 AM)     1/30/2016 12:01:23 PM
Steamworks Init     1/30/2016 12:01:23 PM
Steamworks IsRunning: True     1/30/2016 12:01:23 PM
GameInit (0 - 1/30/2016 12:01:23 PM)     1/30/2016 12:01:26 PM
GameInit (1 - 1/30/2016 12:01:26 PM)     1/30/2016 12:01:26 PM
Version: 1.009     1/30/2016 12:01:26 PM
sound file count: 509     1/30/2016 12:01:26 PM
sound loading finished     1/30/2016 12:01:26 PM
GameInit (2 - 1/30/2016 12:01:26 PM)     1/30/2016 12:01:36 PM
GameInit (3 - 1/30/2016 12:01:36 PM)     1/30/2016 2:25:50 PM
Steamworks Init     1/30/2016 2:25:50 PM
Steamworks IsRunning: True     1/30/2016 2:25:50 PM
GameInit (0 - 1/30/2016 2:25:50 PM)     1/30/2016 2:25:53 PM
GameInit (1 - 1/30/2016 2:25:53 PM)     1/30/2016 2:25:54 PM
Version: 1.009     1/30/2016 2:25:54 PM
sound file count: 509     1/30/2016 2:25:54 PM
sound loading finished     1/30/2016 2:25:54 PM
GameInit (2 - 1/30/2016 2:25:54 PM)     1/30/2016 2:26:03 PM
GameInit (3 - 1/30/2016 2:26:03 PM)     1/30/2016 3:31:19 PM
Steamworks Init     1/30/2016 3:31:19 PM
Steamworks IsRunning: True     1/30/2016 3:31:19 PM
GameInit (0 - 1/30/2016 3:31:19 PM)     1/30/2016 3:31:24 PM
GameInit (1 - 1/30/2016 3:31:24 PM)     1/30/2016 3:31:24 PM
Version: 1.010     1/30/2016 3:31:24 PM
sound file count: 509     1/30/2016 3:31:24 PM
sound loading finished     1/30/2016 3:31:24 PM
GameInit (2 - 1/30/2016 3:31:24 PM)     1/30/2016 3:31:33 PM
GameInit (3 - 1/30/2016 3:31:33 PM)     1/30/2016 5:47:33 PM
Steamworks Init     1/30/2016 5:47:33 PM
Steamworks IsRunning: True     1/30/2016 5:47:33 PM
GameInit (0 - 1/30/2016 5:47:33 PM)     1/30/2016 5:47:39 PM
GameInit (1 - 1/30/2016 5:47:39 PM)     1/30/2016 5:47:39 PM
Version: 1.010     1/30/2016 5:47:39 PM
sound file count: 509     1/30/2016 5:47:39 PM
sound loading finished     1/30/2016 5:47:39 PM
GameInit (2 - 1/30/2016 5:47:39 PM)     1/30/2016 5:47:48 PM
GameInit (3 - 1/30/2016 5:47:48 PM)     1/30/2016 7:18:56 PM
Steamworks Init     1/30/2016 7:18:56 PM
Steamworks IsRunning: True     1/30/2016 7:18:56 PM
GameInit (0 - 1/30/2016 7:18:56 PM)     1/30/2016 7:19:01 PM
GameInit (1 - 1/30/2016 7:19:01 PM)     1/30/2016 7:19:01 PM
Version: 1.010     1/30/2016 7:19:01 PM
sound file count: 509     1/30/2016 7:19:01 PM
sound loading finished     1/30/2016 7:19:01 PM
GameInit (2 - 1/30/2016 7:19:01 PM)     1/30/2016 7:19:10 PM
GameInit (3 - 1/30/2016 7:19:10 PM)     1/30/2016 11:41:43 PM
Steamworks Init     1/30/2016 11:41:43 PM
Steamworks IsRunning: True     1/30/2016 11:41:43 PM
GameInit (0 - 1/30/2016 11:41:43 PM)     1/30/2016 11:41:50 PM
GameInit (1 - 1/30/2016 11:41:50 PM)     1/30/2016 11:41:50 PM
Version: 1.010     1/30/2016 11:41:50 PM
sound file count: 509     1/30/2016 11:41:50 PM
sound loading finished     1/30/2016 11:41:50 PM
GameInit (2 - 1/30/2016 11:41:50 PM)     1/30/2016 11:42:02 PM
GameInit (3 - 1/30/2016 11:42:02 PM)     1/31/2016 1:59:37 AM
Steamworks Init     1/31/2016 1:59:37 AM
Steamworks IsRunning: True     1/31/2016 1:59:37 AM
GameInit (0 - 1/31/2016 1:59:37 AM)     1/31/2016 1:59:42 AM
GameInit (1 - 1/31/2016 1:59:42 AM)     1/31/2016 1:59:43 AM
Version: 1.010     1/31/2016 1:59:43 AM
sound file count: 509     1/31/2016 1:59:43 AM
sound loading finished     1/31/2016 1:59:43 AM
GameInit (2 - 1/31/2016 1:59:43 AM)     1/31/2016 1:59:52 AM
GameInit (3 - 1/31/2016 1:59:52 AM)     1/31/2016 2:02:13 AM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass3.<StartWorkThread>b__2(System.Object )

1/31/2016 8:27:56 AM
Steamworks Init     1/31/2016 8:27:56 AM
Steamworks IsRunning: True     1/31/2016 8:27:56 AM
GameInit (0 - 1/31/2016 8:27:56 AM)     1/31/2016 8:28:01 AM
GameInit (1 - 1/31/2016 8:28:01 AM)     1/31/2016 8:28:02 AM
Version: 1.010     1/31/2016 8:28:02 AM
sound file count: 509     1/31/2016 8:28:02 AM
sound loading finished     1/31/2016 8:28:02 AM
GameInit (2 - 1/31/2016 8:28:02 AM)     1/31/2016 8:28:12 AM
GameInit (3 - 1/31/2016 8:28:12 AM)     1/31/2016 4:44:15 PM
Steamworks Init     1/31/2016 4:44:15 PM
Steamworks IsRunning: True     1/31/2016 4:44:15 PM
GameInit (0 - 1/31/2016 4:44:15 PM)     1/31/2016 4:44:21 PM
GameInit (1 - 1/31/2016 4:44:21 PM)     1/31/2016 4:44:21 PM
Version: 1.010     1/31/2016 4:44:21 PM
sound file count: 509     1/31/2016 4:44:21 PM
sound loading finished     1/31/2016 4:44:21 PM
GameInit (2 - 1/31/2016 4:44:21 PM)     1/31/2016 4:44:30 PM
GameInit (3 - 1/31/2016 4:44:30 PM)     1/31/2016 9:22:21 PM
Steamworks Init     1/31/2016 9:22:21 PM
Steamworks IsRunning: True     1/31/2016 9:22:21 PM
GameInit (0 - 1/31/2016 9:22:21 PM)     1/31/2016 9:22:26 PM
GameInit (1 - 1/31/2016 9:22:26 PM)     1/31/2016 9:22:26 PM
Version: 1.010     1/31/2016 9:22:26 PM
sound file count: 509     1/31/2016 9:22:26 PM
sound loading finished     1/31/2016 9:22:26 PM
GameInit (2 - 1/31/2016 9:22:26 PM)     1/31/2016 9:22:35 PM
GameInit (3 - 1/31/2016 9:22:35 PM)     1/31/2016 9:37:16 PM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass3.<StartWorkThread>b__2(System.Object )

2/1/2016 3:00:10 PM
Steamworks Init     2/1/2016 3:00:10 PM
Steamworks IsRunning: True     2/1/2016 3:00:11 PM
GameInit (0 - 2/1/2016 3:00:11 PM)     2/1/2016 3:00:15 PM
GameInit (1 - 2/1/2016 3:00:15 PM)     2/1/2016 3:00:16 PM
Version: 1.010     2/1/2016 3:00:16 PM
sound file count: 509     2/1/2016 3:00:16 PM
sound loading finished     2/1/2016 3:00:16 PM
GameInit (2 - 2/1/2016 3:00:16 PM)     2/1/2016 3:00:24 PM
GameInit (3 - 2/1/2016 3:00:24 PM)     2/1/2016 3:39:49 PM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass3.<StartWorkThread>b__2(System.Object )

2/2/2016 3:11:52 PM
Steamworks Init     2/2/2016 3:11:52 PM
Steamworks IsRunning: True     2/2/2016 3:11:52 PM
GameInit (0 - 2/2/2016 3:11:52 PM)     2/2/2016 3:11:56 PM
GameInit (1 - 2/2/2016 3:11:56 PM)     2/2/2016 3:11:56 PM
Version: 1.011     2/2/2016 3:11:56 PM
sound file count: 509     2/2/2016 3:11:56 PM
sound loading finished     2/2/2016 3:11:56 PM
GameInit (2 - 2/2/2016 3:11:56 PM)     2/2/2016 3:12:08 PM
GameInit (3 - 2/2/2016 3:12:08 PM)     2/2/2016 3:23:20 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/2/2016 3:23:20 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/9/2016 7:10:01 AM
Steamworks Init     2/9/2016 7:10:01 AM
Steamworks IsRunning: True     2/9/2016 7:10:01 AM
GameInit (0 - 2/9/2016 7:10:01 AM)     2/9/2016 7:10:05 AM
GameInit (1 - 2/9/2016 7:10:05 AM)     2/9/2016 7:10:05 AM
Version: 1.012     2/9/2016 7:10:05 AM
sound file count: 509     2/9/2016 7:10:05 AM
sound loading finished     2/9/2016 7:10:05 AM
GameInit (2 - 2/9/2016 7:10:05 AM)     2/9/2016 7:10:14 AM
GameInit (3 - 2/9/2016 7:10:14 AM)     2/9/2016 10:10:10 AM
Steamworks Init     2/9/2016 10:10:10 AM
Steamworks IsRunning: True     2/9/2016 10:10:10 AM
GameInit (0 - 2/9/2016 10:10:10 AM)     2/9/2016 10:10:13 AM
GameInit (1 - 2/9/2016 10:10:13 AM)     2/9/2016 10:10:13 AM
Version: 1.012     2/9/2016 10:10:13 AM
sound file count: 509     2/9/2016 10:10:13 AM
sound loading finished     2/9/2016 10:10:13 AM
GameInit (2 - 2/9/2016 10:10:13 AM)     2/9/2016 10:10:21 AM
GameInit (3 - 2/9/2016 10:10:21 AM)     2/9/2016 9:44:03 PM
Steamworks Init     2/9/2016 9:44:03 PM
Steamworks IsRunning: True     2/9/2016 9:44:03 PM
GameInit (0 - 2/9/2016 9:44:03 PM)     2/9/2016 9:44:07 PM
GameInit (1 - 2/9/2016 9:44:07 PM)     2/9/2016 9:44:07 PM
Version: 1.012     2/9/2016 9:44:07 PM
sound file count: 509     2/9/2016 9:44:08 PM
sound loading finished     2/9/2016 9:44:08 PM
GameInit (2 - 2/9/2016 9:44:08 PM)     2/9/2016 9:44:17 PM
GameInit (3 - 2/9/2016 9:44:17 PM)     2/10/2016 2:00:48 PM
Steamworks Init     2/10/2016 2:00:48 PM
Steamworks IsRunning: True     2/10/2016 2:00:49 PM
GameInit (0 - 2/10/2016 2:00:49 PM)     2/10/2016 2:00:52 PM
GameInit (1 - 2/10/2016 2:00:52 PM)     2/10/2016 2:00:52 PM
Version: 1.013     2/10/2016 2:00:52 PM
sound file count: 509     2/10/2016 2:00:53 PM
sound loading finished     2/10/2016 2:00:53 PM
GameInit (2 - 2/10/2016 2:00:53 PM)     2/10/2016 2:01:01 PM
GameInit (3 - 2/10/2016 2:01:01 PM)     2/11/2016 5:45:49 PM
Steamworks Init     2/11/2016 5:45:49 PM
Steamworks IsRunning: True     2/11/2016 5:45:49 PM
GameInit (0 - 2/11/2016 5:45:49 PM)     2/11/2016 5:45:53 PM
GameInit (1 - 2/11/2016 5:45:53 PM)     2/11/2016 5:45:53 PM
Version: 1.013     2/11/2016 5:45:53 PM
sound file count: 509     2/11/2016 5:45:53 PM
sound loading finished     2/11/2016 5:45:53 PM
GameInit (2 - 2/11/2016 5:45:53 PM)     2/11/2016 5:46:01 PM
GameInit (3 - 2/11/2016 5:46:01 PM)     2/12/2016 1:16:56 PM
Steamworks Init     2/12/2016 1:16:56 PM
Steamworks IsRunning: True     2/12/2016 1:16:56 PM
GameInit (0 - 2/12/2016 1:16:56 PM)     2/12/2016 1:17:00 PM
GameInit (1 - 2/12/2016 1:17:00 PM)     2/12/2016 1:17:00 PM
Version: 1.013     2/12/2016 1:17:00 PM
sound file count: 509     2/12/2016 1:17:00 PM
sound loading finished     2/12/2016 1:17:00 PM
GameInit (2 - 2/12/2016 1:17:00 PM)     2/12/2016 1:17:09 PM
GameInit (3 - 2/12/2016 1:17:09 PM)     2/12/2016 1:19:31 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/12/2016 1:19:31 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/14/2016 5:08:05 PM
Steamworks Init     2/14/2016 5:08:05 PM
Steamworks IsRunning: True     2/14/2016 5:08:05 PM
GameInit (0 - 2/14/2016 5:08:05 PM)     2/14/2016 5:08:09 PM
GameInit (1 - 2/14/2016 5:08:09 PM)     2/14/2016 5:08:10 PM
Version: 1.013     2/14/2016 5:08:10 PM
sound file count: 509     2/14/2016 5:08:10 PM
sound loading finished     2/14/2016 5:08:10 PM
GameInit (2 - 2/14/2016 5:08:10 PM)     2/14/2016 5:08:19 PM
GameInit (3 - 2/14/2016 5:08:19 PM)     2/14/2016 5:09:50 PM
Steamworks Init     2/14/2016 5:09:50 PM
Steamworks IsRunning: True     2/14/2016 5:09:50 PM
GameInit (0 - 2/14/2016 5:09:50 PM)     2/14/2016 5:09:53 PM
GameInit (1 - 2/14/2016 5:09:53 PM)     2/14/2016 5:09:54 PM
Version: 1.013     2/14/2016 5:09:54 PM
sound file count: 509     2/14/2016 5:09:54 PM
sound loading finished     2/14/2016 5:09:54 PM
GameInit (2 - 2/14/2016 5:09:54 PM)     2/14/2016 5:10:02 PM
GameInit (3 - 2/14/2016 5:10:02 PM)     2/14/2016 5:54:41 PM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass660_0.<StartWorkThread>b__0(System.Object <state>)

2/14/2016 5:56:07 PM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass660_0.<StartWorkThread>b__0(System.Object <state>)

2/14/2016 5:56:46 PM
Steamworks Init     2/14/2016 5:56:46 PM
Steamworks IsRunning: True     2/14/2016 5:56:46 PM
GameInit (0 - 2/14/2016 5:56:46 PM)     2/14/2016 5:56:50 PM
GameInit (1 - 2/14/2016 5:56:50 PM)     2/14/2016 5:56:50 PM
Version: 1.013     2/14/2016 5:56:50 PM
sound file count: 509     2/14/2016 5:56:50 PM
sound loading finished     2/14/2016 5:56:50 PM
GameInit (2 - 2/14/2016 5:56:50 PM)     2/14/2016 5:56:59 PM
GameInit (3 - 2/14/2016 5:56:59 PM)     2/14/2016 6:01:38 PM
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: EntityModifierTypeData.Inner_CheckListOfModifiers (EntityModifierType ModifierType, EffectContext Context, System.Collections.Generic.List`1 modifierList)
GameEntity.GetHasModifier_JustSelf (EntityModifierType ModifierType, EffectContext Context)
GameEntity.GetModifier_IncludesInherited (EntityModifierType ModifierType, EffectContext context)
GameEntity.GetHasModifier_IncludesInherited (EntityModifierType ModifierType)
Game.Helper_SetGameDeltaTime (System.Single& NewValue, SimTimeType TimeType)
Game.SetGameDeltaTime (Single BaseValue)
ArcenMainCameraImplementations.MainUpdateLogic ()
MainCameraLogic.Update ()



   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)

2/14/2016 6:01:38 PM
ErrorsReportedByEngine:    -----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: EntityModifierTypeData.Inner_CheckListOfModifiers (EntityModifierType ModifierType, EffectContext Context, System.Collections.Generic.List`1 modifierList)
GameEntity.GetHasModifier_JustSelf (EntityModifierType ModifierType, EffectContext Context)
GameEntity.GetModifier_IncludesInherited (EntityModifierType ModifierType, EffectContext context)
GameEntity.GetHasModifier_IncludesInherited (EntityModifierType ModifierType)
Game.Helper_SetGameDeltaTime (System.Single& NewValue, SimTimeType TimeType)
Game.SetGameDeltaTime (Single BaseValue)
ArcenMainCameraImplementations.MainUpdateLogic ()
MainCameraLogic.Update ()



   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)

2/15/2016 1:31:28 PM
Steamworks Init     2/15/2016 1:31:28 PM
Steamworks IsRunning: True     2/15/2016 1:31:28 PM
GameInit (0 - 2/15/2016 1:31:28 PM)     2/15/2016 1:31:32 PM
GameInit (1 - 2/15/2016 1:31:32 PM)     2/15/2016 1:31:32 PM
Version: 1.013     2/15/2016 1:31:33 PM
sound file count: 509     2/15/2016 1:31:33 PM
sound loading finished     2/15/2016 1:31:33 PM
GameInit (2 - 2/15/2016 1:31:33 PM)     2/15/2016 1:31:41 PM
GameInit (3 - 2/15/2016 1:31:41 PM)     2/15/2016 1:41:18 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/15/2016 1:41:18 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/15/2016 7:10:43 PM
Steamworks Init     2/15/2016 7:10:43 PM
Steamworks IsRunning: True     2/15/2016 7:10:43 PM
GameInit (0 - 2/15/2016 7:10:43 PM)     2/15/2016 7:10:47 PM
GameInit (1 - 2/15/2016 7:10:47 PM)     2/15/2016 7:10:47 PM
Version: 1.013     2/15/2016 7:10:47 PM
sound file count: 509     2/15/2016 7:10:47 PM
sound loading finished     2/15/2016 7:10:47 PM
GameInit (2 - 2/15/2016 7:10:47 PM)     2/15/2016 7:10:56 PM
GameInit (3 - 2/15/2016 7:10:56 PM)     2/17/2016 8:01:13 PM
Steamworks Init     2/17/2016 8:01:13 PM
Steamworks IsRunning: True     2/17/2016 8:01:13 PM
GameInit (0 - 2/17/2016 8:01:13 PM)     2/17/2016 8:01:18 PM
GameInit (1 - 2/17/2016 8:01:18 PM)     2/17/2016 8:01:18 PM
Version: 1.013     2/17/2016 8:01:18 PM
sound file count: 509     2/17/2016 8:01:18 PM
sound loading finished     2/17/2016 8:01:18 PM
GameInit (2 - 2/17/2016 8:01:18 PM)     2/17/2016 8:01:29 PM
GameInit (3 - 2/17/2016 8:01:29 PM)     2/17/2016 8:16:37 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/17/2016 8:16:37 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/19/2016 12:46:45 PM
Steamworks Init     2/19/2016 12:46:45 PM
Steamworks IsRunning: True     2/19/2016 12:46:45 PM
GameInit (0 - 2/19/2016 12:46:45 PM)     2/19/2016 12:46:49 PM
GameInit (1 - 2/19/2016 12:46:49 PM)     2/19/2016 12:46:49 PM
Version: 1.014     2/19/2016 12:46:49 PM
sound file count: 509     2/19/2016 12:46:49 PM
sound loading finished     2/19/2016 12:46:49 PM
GameInit (2 - 2/19/2016 12:46:49 PM)     2/19/2016 12:46:58 PM
GameInit (3 - 2/19/2016 12:46:58 PM)     2/19/2016 12:51:31 PM
-----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/19/2016 12:51:31 PM
ErrorsReportedByEngine:    -----------

Stack Trace: 


   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText, Boolean SuppressArcenDebugLog)
   at EngineConfig.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText)
   at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity)
   at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type)
   at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type, Boolean invokedOnMainThread)
   at UnityEngine.WWW.GetAudioClipInternal(Boolean , Boolean , Boolean , AudioType )
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream, AudioType audioType)
   at UnityEngine.WWW.GetAudioClip(Boolean threeD, Boolean stream)
   at Game+<InitializeSoundInner>d__214.MoveNext()

2/19/2016 1:00:11 PM
Error: unable to generate workable floorplan for floor 6, floorgen spec and/or implementation needs modification

   at System.Environment.get_StackTrace()
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity)
   at ArcenDebugging.ArcenDebugLog(System.String Message)
   at Dungeon.GenerateNewFloor(.MersenneTwister Random, Int32 FloorIndex)
   at Dungeon.Create(DungeonType Type, Boolean ThisRunHasEverythingUnlocked, .MersenneTwister Random)
   at Mapgen.WorkThreadOnly_GenerateNewRun()
   at Game.WorkThreadOnly_StartNewRun()
   at Game+<>c__DisplayClass660_0.<StartWorkThread>b__0(System.Object <state>)

ArcenDebugLog.txt (40,328 bytes)   

TuxedoBra

Feb 20, 2016 1:54 pm

reporter  

DrawGameErrors.txt (1,625 bytes)   
2/12/2016 1:26:16 PM (1.013) Mem: 67,825,664 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 

2/12/2016 1:34:08 PM (1.013) Mem: 80,949,248 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 

2/14/2016 5:35:10 PM (1.013) Mem: 88,850,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 

2/14/2016 5:36:55 PM (1.013) Mem: 87,621,632 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 

2/14/2016 5:58:20 PM (1.013) Mem: 60,948,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------NullReferenceException-----------------------------------
Object reference not set to an instance of an object

  at Game.UpdateNonFixedAnimations () [0x00000] in <filename unknown>:0 

DrawGameErrors.txt (1,625 bytes)   

TuxedoBra

Feb 20, 2016 1:54 pm

reporter  

ErrorsReportedByEngine.txt (2,067 bytes)   
2/2/2016 3:23:20 PM (1.011) Mem: 86,487,040 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------

Stack Trace: 


2/12/2016 1:19:31 PM (1.013) Mem: 86,802,432 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------

Stack Trace: 


2/14/2016 6:01:38 PM (1.013) Mem: 62,447,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: EntityModifierTypeData.Inner_CheckListOfModifiers (EntityModifierType ModifierType, EffectContext Context, System.Collections.Generic.List`1 modifierList)
GameEntity.GetHasModifier_JustSelf (EntityModifierType ModifierType, EffectContext Context)
GameEntity.GetModifier_IncludesInherited (EntityModifierType ModifierType, EffectContext context)
GameEntity.GetHasModifier_IncludesInherited (EntityModifierType ModifierType)
Game.Helper_SetGameDeltaTime (System.Single& NewValue, SimTimeType TimeType)
Game.SetGameDeltaTime (Single BaseValue)
ArcenMainCameraImplementations.MainUpdateLogic ()
MainCameraLogic.Update ()



2/15/2016 1:41:18 PM (1.013) Mem: 98,480,128 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------

Stack Trace: 


2/17/2016 8:16:37 PM (1.013) Mem: 92,180,480 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------

Stack Trace: 


2/19/2016 12:51:31 PM (1.014) Mem: 73,138,176 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------

Stack Trace: 


ErrorsReportedByEngine.txt (2,067 bytes)   

TuxedoBra

Feb 20, 2016 1:55 pm

reporter   ~0045234

Good to know! Uploaded.

keith.lamothe

Mar 4, 2016 1:36 pm

administrator   ~0045362

For 1.016:

* Some mapgen-related error messages are now silent log entries because there's already recovery mechanisms in place to make sure the player gets a fully formed dungeon.

Thanks :)

Issue History

Date Modified Username Field Change
Feb 19, 2016 7:07 pm TuxedoBra New Issue
Feb 19, 2016 11:57 pm Cinth Note Added: 0045216
Feb 20, 2016 2:34 am TuxedoBra Note Added: 0045224
Feb 20, 2016 2:35 am TuxedoBra Note Added: 0045225
Feb 20, 2016 2:47 am Cinth Note Added: 0045228
Feb 20, 2016 1:54 pm TuxedoBra File Added: ArcenDebugLog.txt
Feb 20, 2016 1:54 pm TuxedoBra File Added: DrawGameErrors.txt
Feb 20, 2016 1:54 pm TuxedoBra File Added: ErrorsReportedByEngine.txt
Feb 20, 2016 1:55 pm TuxedoBra Note Added: 0045234
Mar 2, 2016 4:39 pm Pepisolo Assigned To => keith.lamothe
Mar 2, 2016 4:39 pm Pepisolo Status new => assigned
Mar 4, 2016 1:36 pm keith.lamothe Note Added: 0045362
Mar 4, 2016 1:36 pm keith.lamothe Status assigned => resolved
Mar 4, 2016 1:36 pm keith.lamothe Fixed in Version => 1.016-1.017
Mar 4, 2016 1:36 pm keith.lamothe Resolution open => fixed