View Issue Details

IDProjectCategoryLast Update
0018726Starward RogueBug - GameplayFeb 29, 2016 1:59 pm
Reportercrazyroosterman Assigned Tokeith.lamothe  
Severitymajor 
Status resolvedResolutionfixed 
Product Version1.014 
Fixed in Version1.016-1.017 
Summary0018726: tag team drone seems incapble of affecting tellow face rippers.
Descriptiontitle.
TagsNo tags attached.

Activities

crazyroosterman

Feb 19, 2016 5:42 pm

reporter  

Cinth

Feb 20, 2016 12:11 am

developer   ~0045218

Perls weren't taking damage either.

Pepisolo

Feb 23, 2016 5:15 pm

developer   ~0045266

This is a more general engine thing, I think. It's something to do with wakes_on_shot="true". For some reason, enemies with it set won't take damage from shots not directly created by the player...or something.

This affects quite a few drones, and a weapon that I was fixing up. Maybe the flag could affect all hostile shots rather than shots created by the player? Something like that. I'll assign this to Keith now as I'm pretty sure a fix is out of my league.

keith.lamothe

Feb 29, 2016 1:59 pm

administrator   ~0045291

For 1.016:

* Fixed a bug where familiar-based weapons couldn't harm wake-on-shot enemies (like facerippers) at all, even after the enemy was awake.

Thanks :)

Issue History

Date Modified Username Field Change
Feb 19, 2016 5:42 pm crazyroosterman New Issue
Feb 19, 2016 5:42 pm crazyroosterman File Added: ForBugReport_2016_02_19_17_37_40.save
Feb 20, 2016 12:10 am Cinth Assigned To => Pepisolo
Feb 20, 2016 12:10 am Cinth Status new => assigned
Feb 20, 2016 12:11 am Cinth Note Added: 0045218
Feb 23, 2016 5:15 pm Pepisolo Note Added: 0045266
Feb 23, 2016 5:15 pm Pepisolo Assigned To Pepisolo => keith.lamothe
Feb 29, 2016 1:59 pm keith.lamothe Note Added: 0045291
Feb 29, 2016 1:59 pm keith.lamothe Status assigned => resolved
Feb 29, 2016 1:59 pm keith.lamothe Fixed in Version => 1.016-1.017
Feb 29, 2016 1:59 pm keith.lamothe Resolution open => fixed