View Issue Details

IDProjectCategoryLast Update
0018715Starward RogueGameplay IdeaFeb 14, 2016 8:12 pm
Reportersteelwing Assigned ToMisery  
Severityfeature 
Status closedResolutionno change required 
Product Version1.013 
Fixed in Version1.014 
Summary0018715: Make generators destroyable
DescriptionNow that generators maintain power to lasers/turrets in the same room with them, can said generators be destroyable? Perhaps they only become vulnerable after all occupants are dead?
TagsNo tags attached.

Activities

ptarth

Feb 14, 2016 3:48 pm

developer   ~0045181

3 missiles will kill one.

steelwing

Feb 14, 2016 7:46 pm

reporter   ~0045183

Ah, so they will. Might it be more appropriate to make it 2?

Misery

Feb 14, 2016 8:12 pm

developer   ~0045184

I'm closing this one since there's no fix needed.

Though I do think we need further tutorials explaining objects like this.

Issue History

Date Modified Username Field Change
Feb 14, 2016 3:44 pm steelwing New Issue
Feb 14, 2016 3:48 pm ptarth Note Added: 0045181
Feb 14, 2016 7:46 pm steelwing Note Added: 0045183
Feb 14, 2016 8:12 pm Misery Note Added: 0045184
Feb 14, 2016 8:12 pm Misery Status new => closed
Feb 14, 2016 8:12 pm Misery Assigned To => Misery
Feb 14, 2016 8:12 pm Misery Resolution open => no change required
Feb 14, 2016 8:12 pm Misery Fixed in Version => 1.014