View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018291 | Starward Rogue | Bug - Gameplay | Jan 17, 2016 7:03 pm | Jan 20, 2016 12:20 am | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.853 | ||||
Fixed in Version | 0.900 | ||||
Summary | 0018291: Room Spawn Issue | ||||
Description | I entered a hidden secret shop and bought the miniaturizer. I left the shop and the next room started flashing with my mech both a the bottom and top of the room. No errors popped up in the in game log. I didn't save because of the frame rate issue that occurred when I accessed the escape menu. Reloading the save I made immediately before entering the room has not allowed me to replicate the issue, but the secret shop and miniature have not randomized to appear either. Appended is the log entry. Attached is WordDeserializationErrors.txt 1/17/2016 10:50:32 AM Exception occurred during world deserialization:FormatException Will now log details in WorldDeserializationErrors.txt at ArcenDeserializationBuffer.TryReadInt32 (System.Boolean& WasSuccessful, Boolean ThrowExceptionOnFailure) [0x00000] in <filename unknown>:0 at ArcenDeserializationBuffer.ReadInt32 () [0x00000] in <filename unknown>:0 at World.DeserializeFrom (.ArcenDeserializationBuffer Buffer, Boolean IsLoadingFromNetwork, .WorldSerializationVersion& DeserializingWorldVersion) [0x00000] in <filename unknown>:0 at World.LoadWorldFromDiskInner (System.String SaveName, Boolean IsForBugReport, System.String Text) [0x00000] in <filename unknown>:0 at World.LoadWorldFromDisk (System.String SaveName, Boolean IsForBugReport, System.Exception& ExceptionEncounteredOrNull) [0x00000] in <filename unknown>:0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at World.LoadWorldExceptionHandling(System.Exception e) at World.LoadWorldFromDisk(System.String SaveName, Boolean IsForBugReport, System.Exception ByRef ExceptionEncounteredOrNull) at MainMenu.LoadGameInner(System.String Savename, Boolean IsForBugReport, Boolean DoTransitions) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() | ||||
Tags | No tags attached. | ||||
has duplicate | 0018294 | resolved | keith.lamothe | Can't leave health sacrifice room when shrunken |
has duplicate | 0018316 | resolved | keith.lamothe | Compact Molecules perk messes with doors |
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For 0.856: * Now when you go through a door with the Compact Molecules effect, it puts you far enough in to not be entirely within the door (and thus not flipping constantly back and forth between rooms). Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 17, 2016 7:03 pm | ptarth | New Issue | |
Jan 17, 2016 7:03 pm | ptarth | File Added: WorldDeserializationErrors.txt | |
Jan 19, 2016 9:25 pm | Chris_McElligottPark | Relationship added | has duplicate 0018294 |
Jan 19, 2016 9:25 pm | Chris_McElligottPark | Relationship added | has duplicate 0018316 |
Jan 19, 2016 9:25 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 19, 2016 9:25 pm | Chris_McElligottPark | Status | new => assigned |
Jan 20, 2016 12:20 am | keith.lamothe | Note Added: 0044397 | |
Jan 20, 2016 12:20 am | keith.lamothe | Status | assigned => resolved |
Jan 20, 2016 12:20 am | keith.lamothe | Fixed in Version | => 0.900 |
Jan 20, 2016 12:20 am | keith.lamothe | Resolution | open => fixed |