View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0018246 | Starward Rogue | Bug - Gameplay | Jan 16, 2016 3:35 pm | Jan 19, 2016 3:24 pm | |
Reporter | Apathetic | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.900 | ||||
Summary | 0018246: Caltrop hit range increased - (zharmad: please decrease their hitbox) | ||||
Description | It seems that in 0.850 the caltrops will do damage when you are adjacent to them and not standing on them. In the attached screen shot I was taking damage though it doesn't appear that I was touching them. | ||||
Tags | No tags attached. | ||||
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The tile-wide range of the caltrops makes it difficult to dodge even where there is two-tile wide gaps in rooms (combined with the mech momentum and 60 fps keyboard pickup) |
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Fixed a bit ago -- thanks! |
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Actually, no -- it is fixed even better now. ;) * Made the hitboxes on caltrops substantially more forgiving. Thanks! |
Date Modified | Username | Field | Change |
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Jan 16, 2016 3:35 pm | Apathetic | New Issue | |
Jan 16, 2016 3:35 pm | Apathetic | File Added: caltrops range.jpg | |
Jan 19, 2016 7:55 am | zharmad | Note Added: 0044225 | |
Jan 19, 2016 7:55 am | zharmad | Summary | Caltrop hit range increased => Caltrop hit range increased - (zharmad: please decrease their hitbox) |
Jan 19, 2016 3:22 pm | Chris_McElligottPark | Note Added: 0044269 | |
Jan 19, 2016 3:22 pm | Chris_McElligottPark | Status | new => resolved |
Jan 19, 2016 3:22 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 19, 2016 3:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 19, 2016 3:24 pm | Chris_McElligottPark | Note Added: 0044270 | |
Jan 19, 2016 3:24 pm | Chris_McElligottPark | Product Version | 0.850 => 0.900 |