View Issue Details

IDProjectCategoryLast Update
0018137Starward RogueBug - GameplayJan 27, 2016 7:43 pm
Reporterzharmad Assigned Tokeith.lamothe  
Severitytrivial 
Status resolvedResolutionfixed 
Product Version0.800 
Summary0018137: Blaze cannons seem to cause gameplay slowdown
DescriptionI noticed this after having to kite it in circles for two minutes or so, due to its protected placement.

This is the enemy that sits in one places and fires projectiles with a spray a fireworks behind it, which goes through all impassable objects.

Saving and loading clears up the gameplay slowdown, perhaps some resources responsible bullet patterns aren't being cleared properly?
TagsNo tags attached.

Activities

Misery

Jan 9, 2016 7:40 pm

developer   ~0044016

I can probably fix this for this specific enemy (it would ruin the overall pattern though), but the problem is the nature of bullets that go through indestructible walls. They shouldnt be allowed to go through the actual boundary of the level. Particularly for bullets that spawn others or use fast effects, this is going to cause alot of problems like this.

I'd meant to bring this up awhile back, but kept forgetting.

Chris_McElligottPark

Jan 27, 2016 7:43 pm

administrator   ~0044822

Fixed a bit ago. Thanks!

Issue History

Date Modified Username Field Change
Jan 9, 2016 6:15 pm zharmad New Issue
Jan 9, 2016 6:16 pm zharmad Description Updated
Jan 9, 2016 7:40 pm Misery Note Added: 0044016
Jan 12, 2016 7:37 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 12, 2016 7:37 pm Chris_McElligottPark Status new => assigned
Jan 27, 2016 7:43 pm Chris_McElligottPark Note Added: 0044822
Jan 27, 2016 7:43 pm Chris_McElligottPark Status assigned => resolved
Jan 27, 2016 7:43 pm Chris_McElligottPark Resolution open => fixed