View Issue Details

IDProjectCategoryLast Update
0018027Starward RogueGameplay IssueDec 21, 2015 5:56 pm
ReporterThe Hunter Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.204 (Mechs!) 
Fixed in Version0.206 
Summary0018027: Chargers spawn in small rooms
DescriptionI do really like this new enemy type, but it clearly shouldn't spawn in small rooms, especially in the "4-tiny-hallways" room..
TagsNo tags attached.

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Chris_McElligottPark

Dec 21, 2015 5:56 pm

administrator   ~0043876

Thanks!

* Previously, all of our pursuer enemies just had a single category: Pursuer_1x1. However, this was not sufficient to handle some of the small pursuers that really require a lot of room for extra kiting. Looking at you, Charger!
** We've now added a new DeadlyPursuer_1z1 enemy class that is used in fewer rooms and only in appropriate contexts. The Charger now gets seeded there, and future enemies in that general design space will also go there.

Issue History

Date Modified Username Field Change
Dec 18, 2015 10:12 pm The Hunter New Issue
Dec 21, 2015 5:56 pm Chris_McElligottPark Note Added: 0043876
Dec 21, 2015 5:56 pm Chris_McElligottPark Status new => resolved
Dec 21, 2015 5:56 pm Chris_McElligottPark Fixed in Version => 0.206
Dec 21, 2015 5:56 pm Chris_McElligottPark Resolution open => fixed
Dec 21, 2015 5:56 pm Chris_McElligottPark Assigned To => Chris_McElligottPark