View Issue Details

IDProjectCategoryLast Update
0017914Starward RogueBug - OtherJan 19, 2016 2:12 pm
Reporterptarth Assigned Tokeith.lamothe  
Status assignedResolutionopen 
Product Version0.200 (First Steam Version) 
Summary0017914: ReflectsOffTerrain reflection angle is based on the center of the shot and not the impact location.
DescriptionWhen a shot reflects off terrain the calculations look like they are performed from the center of the shot. It probably should be calculated at the point of impact.
TagsNo tags attached.

Activities

ptarth

Dec 3, 2015 1:19 pm

developer  

keith.lamothe

Dec 4, 2015 9:17 am

administrator   ~0043725

The problem is that the game doesn't really know where the center of impact is, as movement isn't simulated on a line for performance reasons but rather "where I was before this move" and "the point I'd be at at the end of this frame".

This is especially true for the freeform collision between shots and ships where it's really circle-based. I suppose the terrain collisions, since they're always rectangles at right angles, could be worked out here. So thanks for bringing it up.

Issue History

Date Modified Username Field Change
Dec 3, 2015 1:19 pm ptarth New Issue
Dec 3, 2015 1:19 pm ptarth File Added: Screenshot_2015_12_03_8_34_27.png
Dec 4, 2015 9:17 am keith.lamothe Note Added: 0043725
Jan 19, 2016 2:12 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 19, 2016 2:12 pm Chris_McElligottPark Status new => assigned